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#raidarmor

11/17/2014 4:45:31 AM
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Dingo

Statistical Analysis: Do players control their own Destiny when it comes to hitting level 30?

In addition to being an avid Destiny player, I am a PhD student in statistics. I was curious about the probability of dedicated raiders finding enough raid gear to hit level 30, so I investigated. I found that if a player were to complete the raid every single week for over nine months straight (a total of 40 times), they would still have a >2% chance of not having enough armor pieces to hit level 30 (and this is assuming they already have an exotic). If you took a sample of 500,000 players doing this (given how many people have already done the raid, I think this is a conservative estimate), over 11,000 players will complete the raid 40 times without ever being able to hit level 30. Assumptions, upcoming changes, and possible solutions are addressed in the report. I would skip over the methods sections, unless you like conditional probability problems, in which case go for it. If you guys want, I can post the excel file with the matrices as well. Please excuse the lab-style format; it was the template I had on my desktop at the time. Let me know what you guys think!

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  • Glad someone did some statistics work to prove what I had felt. Forget 9 months...how many people are likly not to be able to be level 30 by December 9th, when the first paid DLC comes out? And count them having the game on release. It isn't a small number of people, I am pretty sure.

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