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#feedback

Edited by Ben: 11/12/2014 3:38:47 PM
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Ben
Ben

Idea regarding Raid Exploits (everybody wins)

My opinion, basically, is that you should remove the baby bumpers and "Turn Back!" zones and whatnot, but add a tiered loot system. Players who kill Atheon via the exploit have a higher chance of earning crap (Chatterwhite), and people who do it the right way have a better chance of winning useful stuff. And the Mythoclast would only be obtainable by killing him legit. This way, people who take the raid (way too) seriously wouldn't feel like they did more work for no reason, [i]and[/i] players who game more casually or who can't (for some reason) normally complete the raid could still get to enjoy it, and not miss out on anything. Except the Mythoclast.

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  • Edited by pabsttime: 11/12/2014 4:29:35 PM
    The raid, even the hard raid, is not that difficult. Fix the bugs and leave it the way it is. They should not make it easier for the sake of a few people that think it's too difficult. If you're having a hard time with it, postpone it for a few weeks, purchase and lvl up some new gear/better guns, and try it again. I personally dislike the checkpoint sharing crap and feel that you shouldn't get any rewards if you do not complete the raid from start to finish.

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