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#feedback

Edited by Ben: 11/12/2014 3:38:47 PM
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Ben
Ben

Idea regarding Raid Exploits (everybody wins)

My opinion, basically, is that you should remove the baby bumpers and "Turn Back!" zones and whatnot, but add a tiered loot system. Players who kill Atheon via the exploit have a higher chance of earning crap (Chatterwhite), and people who do it the right way have a better chance of winning useful stuff. And the Mythoclast would only be obtainable by killing him legit. This way, people who take the raid (way too) seriously wouldn't feel like they did more work for no reason, [i]and[/i] players who game more casually or who can't (for some reason) normally complete the raid could still get to enjoy it, and not miss out on anything. Except the Mythoclast.

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  • Love that, then they couldn't do anything in the raid for the week.

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  • Edited by pabsttime: 11/12/2014 4:29:35 PM
    The raid, even the hard raid, is not that difficult. Fix the bugs and leave it the way it is. They should not make it easier for the sake of a few people that think it's too difficult. If you're having a hard time with it, postpone it for a few weeks, purchase and lvl up some new gear/better guns, and try it again. I personally dislike the checkpoint sharing crap and feel that you shouldn't get any rewards if you do not complete the raid from start to finish.

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  • Edited by Saxifraga: 11/12/2014 2:22:03 PM
    I guess the devs would have to redo the whole script logic of the VoG. They could use an additional map layer to make the Atheon script aware where the chasms are. At the moment the script logic seems to be as stipud as possible. Just a bunch of reactions to player behaviour and what to do if he gets splash damage. Instead of bumbers monsters have to learn how to think fast. A monster should plan how to kill the players and learn from defeats. He should be able to learn wich player has wich weapons and what to do against them. The monsters in all games are still stupid scripts without any memory and learning abilities. They are just overpowered tanks. No progress on the AI at all in the last 10 years. :( Just saw a game where Atheon got provoked to step forward, got outwitted with solar flares and fell to his grave because he just went backwards even steping over an obstacle into the abyss. lol My conclusion: The game is still 'bungie'? rofl

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    • I've only ever received my two myths by killing Atheon legit on hard (the first of which I received even before people were just knocking him off).

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    • 0
      Bump.

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    • They've already dropped the ball on the raid. It's over. Too many people of exploit Atheon for gear, too little to late. Can hotfix a loot cave but can't hotfix exploits... Hmm. Shame on bungie and the players that do/did it.

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      • One of the biggest issues is the relic. With random teleports a group needs 4 players that are comfortable using the relic in order to succeed. That or get lucky enough to have the one or two relic holders be teleported each time. Truth is that not everyone is good with the relic, or even understands how to use it properly. In a group with 6 random people this will continue to be an issue. Stop the randomness and fix the glitches please!

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        • How about just giving me one vex out of my 15 times completing the hard raid!

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          • I don't agree. And here is why: First off, when your pushing him it's usually one or two warlocks doing it while the other four hide, doing and contributing nothing. Why should they be rewarded?? Second, most of the time (not always) the people I see wanting to push are simply way underleveled hoping to cheat out some high level gear and rewards without putting in the time and effort required to a be a high enough level and have good enough weapons to play for real. It would be dumb to have the devs spend that kind of programming time on a complicated "effort to beat atheon" vs rewards system. Seriously there are dozens upon dozens of serious fixes or updates that need to be done to make this a better game. And lastly, atheon is a joke with even just 2 or 3 30's and the rest 29's. He seriously is very easy with the right weapons and gear that you gain from many runs through the vault. And a team that's willing to communicate and work together. I'm not a fan of one low level guy stealing the atheon checkpoint on hard and solo pushing him. Dumb.

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            • Why bother Fix the bugs and be done with it

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                Tbh beating it on hard isn't even that hard...

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                • My suggestion is any new exploit or cheat. Please keep it within your clan, via email, cell phone call, by text messages, or online somewhere. Don't post it in these forums. Otherwise those breaks in the game will get patched to quickly

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                  • Honestly if there was no way u culd get rid of all the bugs and make it to where we can choose who gets teleported(a certain platform in the middle may glow with a sigil for a while and whoever is in the sigil is immune until teleported) if no one is on the sigil it chooses at random I mean plz let let us have our strategy back? Lol but if not I'm still happy with the raid what other game can come close to destiny? Shuttup PC players no one loves u here

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                      Bump.

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