Oh man, let me tell you the joys of having 1:42 minutes -blam!-ing evaporate right from under you because some dumb -blam!-ing Cabal infantry dude broke pathing, dropped off a ramp, and one-hit-kill melee'd you within one -blam!-ing second.
As if Nightfall isn't hard enough, the adds that keep coming and -blam!-ing coming into the fight severely limit interaction with the boss in solo play. By the time a wave of adds is done - or at least the dangerous ones - you can seriously get off maybe one magazine before the next goddamned wave of adds slows things down again.
Enough is enough, Bungie. This is a lot of weight for a solo player to shoulder already, and the adds keep stocking up like there's a full -blam!-ing fireteam going at it. My friends list is emptying as this game goes on and it is not easy to find or get together a group for Nightfall or the Weekly Strike. Don't even ask about the Raid, but let's just say I've gainfully played it twice now. Twice. Put some -blam!-ing matchmaking in.
God damn I can just feel my ears burning. Nearly two goddamned hours because one chump boss fight interruption melee'd me and bullshit killed me in one hit. Valus Ta'aurc is a LONG goddamned mission. Kill his guards. Blow up his buddy's -blam!-ing Goliath tank. Go fight Valus Ta'aurc and his endless buffet of minions, missiles, and minigun bullets.
Go to hell, Bungie. Or -blam!-ing fix your game.
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I can only solo nightfall on my Warlock with fireborn. I usually die 3-4 times. There is no way I can finish it with my Titan or Hunter. There is always some death in an unexpected place too. My first time this week took over 5 hours and I had to quit to sleep. The spawn kept coming, waves after waves (maybe 30 of them) and they never stopped. I was on the wrong side of the room, near the boss spawn on the right, where I should have been near the boss on the left. Still took me 3 hours to finish.