I agree, yay to hunters.
Dont get me wrong i think all types of player are valuable though.
[b]TITAN[/b]
1) The flash grenade from titan makes praetorian killing smooth and easy, even better with the exotic chest(2 grenades)
2) The exotic helm on defender class adds a blind effect to the titan bubble, that is also incredibly useful for gate keeper, walking into a portal killing the boss and ignoring the adds/ or blocking supplicants from coming to the portal.
3) Weapons of light on defender class bubble when in vengence mode means you are doing 40% more damage, you can kill aetheon in less time/teleports with this technique. so it makes the boss fight easier as there is less chance to mess up, one less teleport could be the difference between success and failure.
[b] Warlock[/b]
1). self revive obviously, whether holding relic, or just in general, that second chance is a boon
2). sticky grenades, (not like the ones hunters or titans use on the stick) these do huge damage because they arent directed in one direction, strip a Minotaur/praetorian and lob one = easy mode
3) can glide up to the starting ledge from the 1st boss area, and revive someone without having to wipe the raid to get some one in.
4) has offensive void damage abilities, good vs shielded although no one goes without the self revive i tend to notice.
[b]hunter[/b]
1) golden gun orcals
2) golden gun snipers in time stream
3) turn invisible and hide in a portal to kill the gate keepers at the same time.
4) push stationary gorgons away from the route whilst invisible. (hard mode only)
5). use golden gun properly when protecting the confluxes at first boss can keep the team in constant super energy from the orbs = easy mode
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