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#Raid

Edited by ezibit: 11/4/2014 10:23:29 PM
32

latest raid patch with random teleporting destroys VoG raiding

Random player teleportation while fighting Atheon directly deviates from its main purpose of working a team through the puzzle laden path of strategic, logical problem solving PVE raiding. Using stability as the reason and scape goat for this update is appalling as the update has made the raid extremely glitchy, and extra unstable with player booting from fireteams more frequent. Random teleports often only send in 2 people and everything lags a considerable amount to a point supression feilds get teleported and oracles or enemys won't die. This update has severely affected the ability to work to a teams strengths, prepare the right armor for the role assigned and equip the right loadouts properly. This manifests as frustration when impossible scenarios are set in motion and massive amounts of time and ammo are wasted by the endless wiping and restarting. This is no longer fun or a challenge.... now its just broken bungie. http://youtu.be/PQU_nKwlBEE

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  • Edited by eternal_napalm: 11/4/2014 7:43:04 PM
    I think it's funny how people think they are good because they have a full clan of knowledgable players for a cheap random boss. You want to really git gud? Play Dark Souls, and solo the amazingly designed bosses regular and through NG++. You bafoons would beg for mercy. Lol "Atheon". Atheon is a piss-poor random cheap turd. I'd pay $20 to throw you in the swamp and watch you chumps (try) to rumble with Black Dragon Kalameet :)

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