Video games don't use real life mechanics in their weapons unless you are Battlefield.
Otherwise:
- Shooting a shotgun would have a heavy kick to it in all instances
- Autorifles could kill with one bullet across the map (no maps are large enough to be out of range)
- snipers will kill with a body shot
- fusion rifles wouldn't exist
- rocket launchers can't fire multiple RPGs without an excessive reload
- machine guns would be far less accurate but demolish absolutely everything
- scout rifles would kill in one shot
- hand cannons would leave a hole in a players body
I don't f'in know man, I'm just saying that shotguns in video games should be SHORT RANGE huge damage as per usual. Who cares what the IRL specs of a shotgun are?
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- hand cannons would leave a hole in a players body Haha i love that part!
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Gotcha. They should just remove the shotgun altogether if it has a 10ft range. It would be useless.