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originally posted in: The Dark Below
10/30/2014 12:56:27 AM
2684
Dear Bungie, Destiny simply isn't what I expected. I've had great respect for the work you guys do from the first time I played Halo with my friends, and I followed the Destiny buildup until its release with edge-of-my-seat anticipation. To me, there's no story more compelling than that of humanity's very survival, and no pursuit more noble than fighting for the preservation of our species. It's what drew me to Halo, and what drew me to Destiny. It's teams of artists such as yourselves, who recognize the inherent nobleness of this concept and seek to bring it to millions, that inspire me, that give me something to look forward to after a long day at the office, that offer me the chance to escape a reality where the difference I make is marginal at best, and enter a reality where I have the chance to make a difference that feels like it matters, if only for a couple of hours every night. You brought me that sense of purpose and inspiration with Halo. But I don't feel this anymore. In Destiny, with a full loadout of legendary and exotic gear and having played through the full story, experiencing what the Crucible has to offer, battling my way through countless strike missions, finishing every bounty 100 times over, and exploring the complete extent of every map, I'm...bored. But it's worse than being bored. I don't feel anything. I've stuck with the game all these hours, whole days, desperately seeking to feel what I expected to when I first read about Destiny so many months ago. It isn't there. Although I initially thought that the lack of story was the problem, I've come to realize that the lack of story is only the tip of the iceberg. It's the part that's visible, that every Guardian who's also searching for that sense of purpose and fulfillment in Destiny can readily point to and say "That must be it". And it's a very valid concern. But the core problem with Destiny runs much deeper. The core problem, as far as I see it, is that you're utterly alone in the game. I'll attempt to expand as best I can. The reason the raid works so well (and is arguably the most successful part of the entire Destiny endeavor) is that it requires massive amounts of teamwork. It provides, upon beating Atheon, a sense of reward and togetherness that no other part of the game currently gives you as a player. I feel as though the team at Bungie would like to bring this experience to the wider majority of the game, but is confused as to how to do so, or is otherwise very conflicted as to how to go about doing so. I want to assure you that doing this would be exceptionally easy, and would make Destiny the game you want it to be and the game that we, the players, want it to be. My suggestions operate on the assumption that most Destiny players care about the notion of fighting for humanity. It is the premise of the entire game, the reason anyone who enjoys PvE wanted to become a Guardian in the first place. With that in mind, Bungie needs to begin addressing the issue of feeling alone in the game by giving players a shared experience outside of the raid. Sure, if you have enough friends with the game, you can link up a fireteam and do some of the same 4 strikes (now a staggering 5 strikes for only $19.99 on Xbox) you've done 5,000 times over, but the only emotional appeal to this is that you're doing something with your friends for a while, until you get bored, and let me assure you, killing the Archon Priest for the zillionth time is boring - boring enough that the friends I used to play with have quit the game. I feel that many can relate to this situation. In order to make your players feel something deeper and continue to invest in Destiny, we need to be able to actually fight for the very survival of humanity. Other people have left comments regarding this, and I'm mirroring their ideas and sentiments and not claiming them as my own, though I've had the very same thoughts as them for some time now. Bungie needs to actually put humanity on the brink. As Guardians, we need to be able to get an alert from The Tower while we're out collecting Spinmetal that The City is under a massive attack by The Fallen. We need to be able to see all the players around us disappear, heading to orbit just like we are, mashing our controllers to take us all back to defend The City. Upon arriving, we need to see droves upon droves of enemies marching to the walls, and have a way to get out in front of the walls to fight them in the plains before they reach the gates (troop transport ships on a loop that fly you over the city and drop you into battle, anyone?). We need to see dozens of other Guardians fighting tooth and nail to defend the last bastion of humanity alongside us, and we need this on at least a weekly basis. These kind of encounters can play out all over the solar system, and last a day at a time, giving many players the chance to enter the fight. Ground must be gained and lost, territories threatened, The City seen teetering on a precipice before you and your fellow Guardians prevail (or don't, which leads to many other, ridiculously interesting options for the game, and opportunities to fight for what is lost). Again, I don't claim such ideas and sentiments as my own, but I wanted to articulate them here in the hopes that someone with a voice inside Bungie HQ might raise these ideas that I very much believe thousands of players yearn for. If ideas like this were baked into the game, this crippling sense of solitude that one often feels while playing would effectively disappear, because we'd all be fighting for something together - something tangible, that we could see and feel and believe in. While you, Bungie, continue to release patches nerfing hard-earned exotic weapons, killing loot caves, restructuring the raid to prevent players from beating it with human ingenuity, and announcing DLC content that is quite honestly very lackluster and addresses none of the deep, even psychological ineptitudes within the Destiny universe, I assure you that even if the current numbers say otherwise, you are not building a 10 year franchise. Or a 5 year franchise. I'll be curious to know what those numbers reveal once other games are released through the holiday season. Somehow, I don't think they'll be very promising. Not considering what you gave us at launch, and how little you continue to give us. Destiny was a promise of something incredible that never was and still isn't. It could still become that, but my hope is waning, and that's a real shame, because this world you made for us, this repetitive, empty world - it's very pretty. Thanks for your time. I hope I get the chance to thank you for your efforts in the future.
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  • Aside from skirting around the topics, It is hilarious to see how hard their PR guy is working. Their posts are so overly positive and desperate it makes me laugh.

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  • He should defs get credit for that at least.

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  • I won't be buying the dlc for Xbox unless they lower cost

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  • It's not about the cost, mate. It's the lack of content. If this guys idea was put in id pay more that the $20. It sounds amazing! All guardians assemble to the tower walls! Protect the realm! Protect, humanity! I love it!

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  • That's what I'm saying, Xbox shouldn't have to pay as much as Sony since we're getting far less content...

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  • Yeah I'm on ps4 but that is definitely a valid point. Why the hell should xbone users have to pay the same for a lesser product. I'm surprised they tried that lol

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  • Big Bump!

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  • Bump

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  • I agree. Where is the ever changing, persistent universe that we're supposed to be a part of? Where is the social experience? The open world? Where is the Destiny of 2013 that we all became so invested in? I love what this game could be, but not what it is. I do, however, remain cautiously optimistic that things will get on track. It will take more than Bungies word to convince me, but then we have hardly had even that. Show support for your community and it will come back to you. Take action Bungie, it's past due.

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  • Ur mad cuz ur level 25 and u can't do any of the raid stuff, well you can but u get -blam!-ed by massive vex -blam!-s but you once you reach near the level 28 and you can do some of the harder missions and it'll get a lot more fun

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  • Really?! That's what you got out of that beautiful discourse. That he wrote all that in anger! Did you even bother to read his entire post?! You probably just read "...restructuring the raid to prevent players from beating it with human ingenuity..." and thought "Wow. This guy sucks. He cannot even beat it without cheating." Then you went and checked out his stats and realized his highest level player was only twenty-five and you then thought "Ur mad cuz ur level 25 and u can't do any of the raid stuff..." TwoBeersMears did all of that and you cannot even take the time to spell 'you' correctly. Ha! It really is encouraging seeing intelligent people being criticized for their intellect. It is sad how nerd and geek are derogatory terms. Besides, you can hardly talk. Your highest level is twenty-seven and you have only beaten the raid twice and died two hundred and eighty-eight times. On top of that, you get shitted on in the crucible.

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  • Edited by Sideliner: 10/30/2014 12:08:35 PM
    I'm sorry are you his mom? Calling me a nerd or geek yeah right bro, plus I wouldn't be talking you hipocrit becuse you did the exacting thing I did by talking about my level was only 27 and how I get shitted on in the crucible, and that I've died 200 something times yeah well it's not right but I farmed glimmer on the moon and you need to die to it. So chill hoe

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  • I'm not upset, believe me. I acknowledged the success of the raid, but the raid is one event, and takes a lot of effort and organization. We need a more seamless way to truly connect with the game, and I tried to suggest the beginning of a viable solution here.

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  • [quote]I'm not upset, believe me. I acknowledged the success of the raid, but the raid is one event, and takes a lot of effort and organization. We need a more seamless way to truly connect with the game, and I tried to suggest the beginning of a viable solution here.[/quote] Defiantly keep raids tho. But like massive stuff going down like rift.

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  • Way too long. Fell asleep halfway through... Or at least I thought it was halfway. Could have been a third of the way. It was like reading the hobbit all over again. When I woke back up, I was sifting through the post trying to figure out where I left off but was unsuccessful. Just thought I should let you know that I tried.

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  • I respect your efforts! I just had a lot to say. And hey man, I enjoyed The Hobbit.

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  • Tough audience, eh? Too much sugar...

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  • Don't buy the dlc!! It should be free.

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  • Too late. I'm sure in preparation for this outstanding game, a large portion of the Destiny community bought the ninety dollar Destiny Digital Guardian Edition like me and I'm willing to bet that Bungie will not refund.

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  • Ancient Aliens, 911, Bambi, God, Bungie, and buttholes. What do they all have in common? They all are working together to take our hard earned money. Will we stand for this? Will jebus come and save Destiny before the aliens get uber riches? Find out next time on "Destiny 2". (Destiny 2 only available on the original NES)

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  • Droves of guardians all heading to orbit to defend the last city of humanity from an army of fallen. This. This is the experience I longed for, and expected from destiny. Not that I haven't gotten my money's worth, or that the raid hasn't been responsible for some of the best gaming moments of my life (and I haven't even beaten atheon yet). Whoever makes the game this dude describes is going to clean house.

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  • I just wish the ones who made this game would be Bungie. And it so could be. Disappointing.

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  • Bump x fifty gazillion. However, i have noticed that there is yet to be even a bit of acknowledgement from anyone resembling a dev, or bungie on any of these very constructive bits of feedback form the community....

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  • Nailed it. Damn essay, but nailed it.

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  • Haha thanks man.

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