I'm not in any means saying it's easy, I'm saying they didn't put any effort into visually presenting a fresh experience with any of the bosses.
And no, I don't need animation experience to use my eyes and see a larger version of a mob, with the same weapon that mob type uses, with the same movement mechanics used for the regular version of that mob.
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I have programming experience and it is a little more complicated then that if you just use the same mob the hitbox will need to be changed numbers moved around for damage armor etc its not visually pleasing though i agree on that i wanted some halo action drama in this game and i only experienced that once