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Destiny

Discuss all things Destiny.
Edited by TheFuryun: 10/27/2014 9:28:24 PM
214

Content ideas from a 15 year Beta tester.

I am posting now from what I read after the recent update. Lots of people throwing ideas out to create new content, I thought I could throw in a few for "Why not." A lot of people throw out ideas that don't realize they require ungodly amounts of coding to create, so I've created a list of (what should be) "simple" and "not simple" modifications that would bring lots of PVE and PVP fun and content. As there is no way for me to read all of the past posts I'm avoiding the obvious ones like Light cycle racing, but still expecting a few repeats and complaints about balancing issues. Simple 1. Hard mode lvl 28+ patrol maps. Everything base level 28 and up. Hard enough to need a 6 man team to do patrols, and 12-18 to do world events. (Increased drop and rep rates for everything; Glimmer, Rep, Upgrade materials, etc) 2. Swap out missions: Swap one enemy for another. I.e. Cabal for Vex enemy combatants on a strike or story to give a "New control" feel to an old grind. 3. Reverse Strike missions. Start at the end and fight your way out. (New map directions feel like new maps.) 4. Mobs drop collection materials. (Are these things only important to Guardians?) 5. Patrol map PVP missions 12 V 12 (Similar to Defiance) 6. Trade in or sell large stacks of unused upgrade material. (Just broke 500 Sapphire Wire, Increase exotic requirements?) 7. Achievement for completing all story missions on max difficulty. (Monthly reward?) 8. Nightfall Story missions 9. Matchmaking everything. Not Simple 1. GIVE US DESTINY FORGE!!! "You want content? Here: you do it (throws community Forge)" Clan based forge zones. Designate dozens of existing map locations as clan "Bases" Give us the ability to unlock better map pieces and create our own custom Clan VS Clan maps. Asteroid, Ship, building, Planetary, etc. start locations as a base for a clan Base. Destructible blockades with armor and hp values. Must be able to get from spawn to spawn as proof the map is acceptable. 2. Call in support. Low level player requesting help from random higher level as a mission or bounty for a high level player. 3. Random Raid level events in strikes. For some reason your mission has a crazy boss it it; go around it or call in 3 more Guardians to help out. 4. Remote Air strike abilities from your ship or Class item. 5. Roll a character as another race to level up like the guardians do. I want to be a Vex! 6. 3 guardians Vs 3 player controlled enemy (including AI mobs.) PVP+PVE story missions. Spawn into unseen mobs. 7. Race based control maps. Planetary based 3 way control maps (Planetside inspired) 8. Re-roll single slot weapon/armor ability. (Diablo inspired) 9. Split-screen Class: I think all classes are broken in a good way. Buff don't Nerf! (Edited to point out hunter abilities) 1. Instant primary weapon swapping. (Inventory loading times are painful) 2. Hunter perfect stealth after 2 seconds being stationary, only while stationary. 3. Hunter (Yes like in the video) 2 grenade drop Blink ability. 4. Hunter Slide-blink. Cross hair based mid-slide-blink with cool-down and double range. (Edited to Slide Blink: Dreaming Sky) 5. 1 way fire Titan shields. 6. Walking Titan Tank: Max front armor and recovery with minimal agility and speed, armor lock instead of melee. (Not a special ability) 7. Player abilities effect Mission/Raid items. (i.e. Titan bubble abilities effecting Relic Bubbles) 8. Personal Shields. Permanent (Phalanx ), or temporary (Knight) 9. Two use Nova bomb abilities with "Golden gun style" timer. 10. Warlock style mission item. 11. Engineer / Turret building Warlock class. (Move a gun into a turret slot in your inventory) 12. Warlock push melee works on missiles and mob mortars. 13. Charge up, or beam shield-healing gun. Thank you- Bumps please?

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  • Really like this lv 28-30 patrol idea. Matchmaking for raid would be cancer though.

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    • [quote]9. Split-screen[/quote] I'd be overjoyed if all they added was this.

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    • Definite bump

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    • Some of these are really good ideas. Would add more depth to the game and make grinding a little more fun and interesting.

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    • I think its cool except the forge thing that seems alot like halo and i think bungie is trying to branch off xD

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    • I think a lot of the 'not simple' ideas would be hard to implement and balance. I'd prefer Bungie spend time on actual new mission content. I like all the simple ideas you have put forward though.

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    • Shouldnt you as a beta tester with 15 years of experience know that it is much appreciated, to post such things in the correct forum section?

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    • Edited by ForgottenRealm: 10/28/2014 11:33:10 AM
      so basically like defiance/gears of war mash up with destiny theme.

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    • This is a lot of work for free. Try applying the effort to something else, imo.

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    • Edited by CorwinCorey73: 10/28/2014 9:01:07 AM
      Just a comment to a few... hard enough to get 2-3 people being around to assist in public events.. good luck finding 12-18.. if matchmaking on weekly/nightfall/raids exists.. the non-matched version still needs to be there.. I'd rather solo a weekly nightfall than run with randoms, thanks... the whole "not simple" list... yeah, maybe they could do, like, basic story before recoding the game, lol. If they cant manage to string together a plotline that lasts more than a few hours.. well.. neat ideas, but this isnt a beta.. they arent retooling the baseline mechanics :( um... no to any form of perfect stealth.. just no... 1 way shields? I play a tian often in pvp, and even I gotta say... op much? as for large scale (ie more than 6 per team, or more than 2 teams) pvp... while the xbox one and ps4 may be able to handle it (i doubt it, since bungie's netcode seems to be the reason for lag more than the hardware) it's already bad enough to have unkillable people occasionally teleporting around... imagine whole teams doing it... I mean, interesting ideas (theones in the first list moreso than others) but, as a 15 year beta tester... you gotta know... shoulda said something a year ago.. you know.. back in beta testing lol Want a real idea to keep things going? MORE STORY. More lore, not frakking cards but in game story. Put out a new story mission every 3 weeks to a month, like chapters in an ongoing story that makes it interesting to come back to. Situations and plot points with decisions etc... tactical scenarios that affect the outcome of the story mission would also be nice. .. do the guardians save the captives, or kill the baddie? Having one or two hold a choke point while the other(s) obtain an objective... teamwork based stuff beyond "kill this wave after wave while taking shots at a boss". The key to any game is interest... pvp tends, as long as it's fun, to keep itself going LONG after people lose interest in a game... it's always the last thing to die. Keeping it alive, and expanding means... ACTUALLY expanding content. not far off dlc thats just a new raid, a new strike and a few missions... but constant expansion of a GROWING story. "Hey, it's the beginning of the month, I wonder what the new installment has?" ...lots of games do it, and keep their customers happy for a long time. beta testing is over... it's time to get the Live Dev Team to actually... you know... Develop.

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      • Your class charges are deff OP. Deff like the 3 guardians vs 3 player controlled enemies idea. Would love to kill guardians as a giant purple teleporting orb. Also the strike mission where you may need to get 3 more people at a boss. Terrible idea considering how hard it already is getting a strike team together.

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        • No

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        • One of the main ideas I have heard of that interests me and sounds awesome is if there was a game mode on PvP that was like king of the hill but with the Hive Sword from that story mission, kinda like juggernaut from halo I guess.

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        • friend's list suggestion: put people's current activity, fire team number, and possibly whether they've been inactive for say five minutes next to their name. saves time when someone's just flapped a vault raid or you're getting your bottom handed to you, might be impossible to do, but i would like it

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        • Bungie got on it!

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        • Pretty cool ideas. - matchmaking for Weekly and NIghtfall is imo a MUST now. - integration of clans. All clan member apear on your friend list. Clans are atm utterly useless and there is literally no comunication besides here on Bungies site... - another use for weapon and armor parts. - placing huge fireteams against other fireteams in PVP and not a full blown fireteam against a bunch randoms. Usually no fun for both sides since one side gets buldozed 20 000 : 2000 or the losing team leaves. - hard lvl 28 patrols. We can switch missions to hard so why no patrol aswell... - pvp events in hard mode patrol zones. Same like warsats and shit, but with ppl fighting for them. Same like Defiance has. An area pops up in which pvp is allowed.

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        • Only thing I don't agree with is the titan bubble shield being able to shoot out, but not in. That thing is already annoying, but if a titan could just set up shop with a sniper rifle while in his bubble I'd never touch PVP. Also the armor lock idea you had. While it's cool, it destroyed halo reach. Everything else was cool.

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        • Ok so here it is... If any of these couldn't be implemented into the X360/PS3 version of Destiny then it won't happen for XBO/PS4... all good ideas that should be considered though. 12v12 on patrol would be too demanding for sure.

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          • Are you a wizard? This guy comes from an alternate dimension where money doesnt drive business and quality is all that matters. These would be so fun..

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          • I am reading this and nothing is outlandish. If I had world PVP it would be awesome.

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          • I just wish the ships were of use for SOMETHING, ANYTHING AT ALL!! like, maybe.... Let us have a flight sim mode where we get to make runs on Fallen/Vex/Cabal/Hive positions, bases, or fleets. Ohhhh the fun we could have!!

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          • Can we get a rail gun for another heavy weapon? I feel as though Destiny was made for that type of weapon.

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          • Attention Bungie! These are some great ideas. I have hardly touched Destiny in two weeks. I don't want to grind from 20-28 again doing the same strikes over and over again. We need more content and I'm not paying for it.

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            • Where do I insert my money? Is $100 enough? [spoiler]Bungie hire this guy![/spoiler]

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            • Needs more horde mode.

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            • Awesome ideas

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