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Edited by CoCoBean: 10/26/2014 5:03:17 PM
2
Does anyone else not like how the sights are so high above the gun? when I use handcannons i don't even use the sight, I just line the head up with the barrel, I don't know if I'm just not used to it because I've only had it for a day, but it's kind of difficult to do this with thorn. Also can someone explain the perk that increases range and impact but decreases stability? because the change to the stat bar for range and impact can hardly be seen, but it takes a huge chunk out of stability. Is the difference in range even noticeable?
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  • I'm leveling my thorn right now. The range perk came in handy when I played a SP strike. I was sniping mobs and knights off the ceiling from the other side with good accuracy and damage. At that range you have to pause between shots to line up crits anyway. If your playing more CQ then that perk is probably not your first choice. Some guns have a perk set that makes it tactical for different scenarios. Some just have random perks where only one is the logical choice. I personally like the perk set on Thorn.

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  • The change to the stats is more of a set value thing, it is a perk that is on multiple weapons and not just a single one. Is all dependent on the other ones there are to select, sometimes it is better and other times it is worse. If it hardly changes the 2 and has a big impact on the 1, then focus on the 1, unless the 1 is something of no value such as stability on a rocket launcher, in which case you can just ignore it all together really.

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