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10/10/2014 5:32:09 AM
6

The Striker Titan who thought Bladedancers were OP

My main is a Striker Titan; and for a long time I was convinced that Bladedancers were OP. It felt like I was getting killed by Arc Blade and Blinkstrike every 10 seconds. So, I figured I would switch and leveled up a Bladedancer to 24 and tried it in PvP... Before the Alt: - Thought Blinkstrike was a 1 shot kill - Didn't even think about the lack of a 1 shot grenade - Figured they just turned Arc Blade on and spammed the melee button to kill everyone. I also thought it must have lasted for 30 seconds, they were invulnerable while having it on, and it refreshed much more quickly than other supers - Thought they could easily go stealth to get off the radar After the Alt: - Blinkstrike is not insta-kill, it only seems that way because they shoot you with a gun really quick then FOLLOW UP with the blinkstrike - Grenades are...meh. The one that splits and follows people is ok, but it is more of a follow up to someone that I already almost killed, and it misses sometimes. - What you DON'T see as another class is how often Arc Blade gets wasted. There is a delay when turning it on, and another delay if you want to go invisible first. So you have to just hope that a lot of people are in the room when you get there. And yes, it does need to be aimed. You can't literally be facing 180 degrees the other direction and hit someone behind you. I didn't keep count, but it felt like the times I got killed while trying to deliver a super was about the same with my Striker as it is with my Bladedancer. The reason Arc Blade feels so OP is because there is often so many hunters in the Crucible. - To just go invisible, they need to crouch still for a few seconds first. This is currently pretty bugged, there are many times where I will crouch and not move but not go invisible. This feels similar to clicking the left stick and not sprinting or the looong delay after hitting someone with Shoulder Charge. Also you are very easy to spot by sight from medium or closer range, but I did manage to sneak up behind people a few times; This was fun. After trying both classes, I am actually going to stick with my Striker. I really like clearing a room with a flash grenade followed up with a shoulder charge and then shotgun blasts. Also it is just a less "touchy" class, if that makes sense.

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  • Arc Blade hunters and Sunsinger warlocks are the most dangerous in pvp right now. Yes you have to aim arcblade, yes it isn't perfect like you thought it was. I understood this from the jump, but nothing is taking away from the fact that it still auto-tracks targets, and can wipe an entire team with relative ease. He's not invincible (duh), but he can and has eaten rockets, point blank shotgun shells, sniper headshots. He has damage resistance (or health regen). Sunsingers are also very powerful. I don't think either class is broken per se but it's obvious who's coming out on top in matches. In point based game types (almost all of them), those multipliers from practically free kills adds up points very quickly, as opposed to a FoH double kill or the infamous Nova Bomb single kill (jk). I get it, hunters have to work for their supers but once they get them, the strength is undeniable. As long as you have the sense to activate arcblade at a proper time, running into a room, blinking once, and then maybe slash-dashing a few times generates huge benefits. All subclasses get some pretty free kills. I main striker Titan as well. Shoulder charge looks OP but is way overrated. And considering the fact that its not infinite, you need a fresh sprint, and everyone has a motion sensing radar watching you run right towards them, you have to admit there is some balance. And it leaves you standing still for a while.

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