Locks have a perk to get a 2nd grenade in sunsinger, and having a 2nd nade doesn't always* *key word* mean things will be better for you. Locks can also get boots which allow for more heavy ammo... dunno what the big deal is imo
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The naked classes are balanced. Their gear is not. Also you are comparing slightly different things.
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Why is the perks on the armor a game changer compared to the perks you can pick? Everything can affect how you play, including your abilities yourself. I just have a hard time figuring out what the big deal is.. Locks get armor perks that others don't, and vice versa