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Edited by S4LtonyG22: 10/20/2014 6:56:18 PM
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exactly. AA is more like if you aren't shooting prone-supported (or using a no-recoil hack) you won't hit shit. and yet it's still not a game with camping. just tactical movements, tactical firefights. PS: my favorite point about it, being that it's OBJECTIVE based multiplayer. no TDM. 'Go here, rescue POW, reach extraction' or 'shutdown all three emergency pipeline-shutoff valves' 'extract VIP from hospital to safe-zone' are just 3 of about 22*? + COMMUNITY MADE MISSIONS and this was all developed by the US Army programming/GFX design team (with civvie assistance of course).
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  • In shadow strike (idk anything about AA) on the campaign you and a squad of six is (if they want to survive) moving so slow that you might run out of time (time limit is 60 minutes)

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