[b]When you start playing Destiny, your best bet is to make titan or hunter. Warlocks always end up weaker, [u]because the armor available to them is nowhere near as good[/u] as what other classes can equip.[/b]
* For example, take the chest slot. My co-op buddy bought the [url=http://destiny.wikia.com/wiki/The_Armamentarium]Armamentarium[/url] titan chest armor from Xur at the weekend. This is clearly the most overpowered piece of gear in the game, and anyone can have it because Xur sells it:
- Have TWO GRENADES!!!!!!!!!!!!!
- Carry MORE ROCKETS!!
- Carry countless extra sniper or shotgun rounds
[b]Why don't warlocks have anything like that? Nothing for that class comes even close. This makes the game severely unbalanced. Players who make a titan character instead of a warlock character have a substantial advantage in every situation.[/b]
* Another obvious example is the boot slot. Why the lack of exotic boots for the lock class? [b][url=http://www.reddit.com/r/DestinyTheGame/comments/2hv5xl/here_are_all_the_exotic_armor_pieces_sorted_by/]Exotic boots are available for all classes, -- but not for warlocks![/url][/b] Why? This results in less armour choice for warlocks and a net lack of perks obtained from armour. Titans get exotic boots. Hunters get exotic boots. Warlocks were overlooked. Bungie clearly put a lot of thought into titans and hunters, but self-evidently overlooked warlocks resulting in numerous disadvantages and oversights facing the class which all need to be addressed at some point.
I have checked all available armor for each class. It's confirmed: warlocks have the worst gear. I don't mind there being great armor for other classes. What I do mind is that there is nothing that comes close for locks. Destiny was supposed to be a game in which one class does not have an advantage over the others. That is not the case, mainly due to unbalanced gear. Forget the negligible 1% buff or nerf that Bungie applies to weapons.to improve balance. Look at the huge difference between gear available to different classes.
I dearly hope Xur has [url=http://destiny.wikia.com/wiki/Voidfang_Vestments]Voidfang Vestments[/url] again this weekend. I didn't have enough coins for it the previous week, after buying Ice Breaker. I genuinely needed to buy IB when it was sold, because [url=http://www.bungie.net/en/Forum/Post/73153066/0/0]having played every day since day 1 I have literally never had any legendary or exotic weapon drops -- not even one[/url]! By comparison, my co-op buddy plays the same games as I do but and gets so much gear he has to shard it to clear space in his vault. Players who get drops don't know how lucky they are. When they switch weapons they are upgrading three weapons as they play. I have to waste kills on upgraded weapons until I save to buy a weapon from Xur or a Vendor. My co-op buddy doesn't usually buy charity handout gear from Xur, because he doesn't have to due to always getting drops, but I really do need it.
EDIT:[b] This is a post about the imbalance of GEAR between classes. Nascent class balance is a more complex issue beyond the scope of this thread. [/b]However, the classes are well balanced in this game. If that were not so Bungie would have addressed that before the minor weapon balancing that we are seeing.
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[quote][b]When you start playing Destiny, your best bet is to make titan or hunter. Warlocks always end up weaker, [u]because the armor available to them is nowhere near as good[/u] as what other classes can equip.[/b] * For example, take the chest slot. My co-op buddy bought the [url=http://destiny.wikia.com/wiki/The_Armamentarium]Armamentarium[/url] titan chest armor from Xur at the weekend. This is clearly the most overpowered piece of gear in the game, and anyone can have it because Xur sells it: - Have TWO GRENADES!!!!!!!!!!!!! - Carry MORE ROCKETS!! - Carry countless extra sniper or shotgun rounds [b]Why don't warlocks have anything like that? Nothing for that class comes even close. This makes the game severely unbalanced. Players who make a titan character instead of a warlock character have a substantial advantage in every situation.[/b] * Another obvious example is the boot slot. Why the lack of exotic boots for the lock class? [b][url=http://www.reddit.com/r/DestinyTheGame/comments/2hv5xl/here_are_all_the_exotic_armor_pieces_sorted_by/]Exotic boots are available for all classes, -- but not for warlocks![/url][/b] Why? This results in less armour choice for warlocks and a net lack of perks obtained from armour. Titans get exotic boots. Hunters get exotic boots. Warlocks were overlooked. Bungie clearly put a lot of thought into titans and hunters, but self-evidently overlooked warlocks resulting in numerous disadvantages and oversights facing the class which all need to be addressed at some point. I have checked all available armor for each class. It's confirmed: warlocks have the worst gear. I don't mind there being great armor for other classes. What I do mind is that there is nothing that comes close for locks. Destiny was supposed to be a game in which one class does not have an advantage over the others. That is not the case, mainly due to unbalanced gear. Forget the negligible 1% buff or nerf that Bungie applies to weapons.to improve balance. Look at the huge difference between gear available to different classes. I dearly hope Xur has [url=http://destiny.wikia.com/wiki/Voidfang_Vestments]Voidfang Vestments[/url] again this weekend. I didn't have enough coins for it the previous week, after buying Ice Breaker. I genuinely needed to buy IB when it was sold, because [url=http://www.bungie.net/en/Forum/Post/73153066/0/0]having played every day since day 1 I have literally never had any legendary or exotic weapon drops -- not even one[/url]! By comparison, my co-op buddy plays the same games as I do but and gets so much gear he has to shard it to clear space in his vault. Players who get drops don't know how lucky they are. When they switch weapons they are upgrading three weapons as they play. I have to waste kills on upgraded weapons until I save to buy a weapon from Xur or a Vendor. My co-op buddy doesn't usually buy charity handout gear from Xur, because he doesn't have to due to always getting drops, but I really do need it. EDIT:[b] This is a post about the imbalance of GEAR between classes. Nascent class balance is a more complex issue beyond the scope of this thread. [/b]However, the classes are well balanced in this game. If that were not so Bungie would have addressed that before the minor weapon balancing that we are seeing.[/quote] Lol.you just don't know how to play a warlock ^^ that's all. Calm down child
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You sir, need to stick your head in xurs toilet.
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We are still the best though. We don't need gear to be good, the majority of warlock and amazing.
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When my titan hulk smashes the shit out of warlocks I laugh :)
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You forgot the Hunter's gear gives their super 33% more damage.
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Edited by Zlayer: 12/29/2014 6:06:19 AMWhat about death in hard raids or death in difficult areas? Warlocks have the upper hand there, but that's as far as it goes.
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It's because we are so god damn sexy.
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Praise the sun
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Edited by Black Dogs92: 12/19/2014 7:00:50 PMYou don't know what you're talking about. If there's ever 1v1s I'd shit all over you as my warlocks
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Edited by Xx Sensi xX: 12/18/2014 7:40:14 PMThere is no bad class. Just people who can't play the class right. So what if get is slightly weeker armour you just need to alter how you play
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#Warlocktitanhuntermasterrace
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Titans - brute strength and team protection Hunters - Swift and not sure (my hunters only level 11) Warlocks - crowd control and Demi-gods (self revive) They all can add something to the party... [spoiler]Now who's bringing the cake?[/spoiler]
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I sorry but no my worlocks survive much longer then my titan dose
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To be honest there's a lot of ways to set up toons via armor, class, weapon, perks/nodes. Any class can feel op if set up properly. This shows the skill of the player in any given situation. I say this because the skills can be changed on the fly.
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Clearly you haven't played a warlock to max, or haven't played it right.
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Edited by Wicked: 12/18/2014 9:36:40 PMHonestly, the warlock has some decent advantages over the other players, res being the main one, there is also an exotic helmet that regens health
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Self rezz is by far best for hard raids
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Edited by The Space Nib: 12/18/2014 3:01:14 PMBut with their sun singer on crucible and story they outmatch everyone and everything! If anything Titan and Warlock are my favorites cause hunters are squishy. [spoiler]no offense hunters but your play style doesn't fit me[/spoiler]
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Warlocks have the best exotic in the game, void fang vestments. If only they weren't so hard to obtain...
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Heart of Praxis Fire Chest Piece Lets You Throw 13 Grenades After It Allows You To REVIVE Yourself. You Clearly Just Don't Know How To Use A Warlock Lol
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Edited by AdaMakaAsSAsSiN: 12/18/2014 3:04:04 PM-________________________________________________-
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Voidfang is powerful Praxic is powerful Starfire is powerful The upcoming dlc stuff is powerful. Also obsidian mind.
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Yeah my warlock is way more powerful than my hunter. Hell the hunter grenades don't even come close to the one shot lock grenades I use.
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Edited by ReignofInfamy: 12/18/2014 8:35:58 AMThen Sunsinger subclass has an ability that grants you a second nade. Sunsinger's super can greatly reduce the cooldown rates. You can basically make it rain nades for a bit. Also, self rez and dmg reduction. And fire shield.
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I have no problems dominating events when I focus, specially to get bounties out of the way. Besides shoot opponents from far away in the face first then you won't have that problem.
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You say this until you're on a hard raid and can't self resurrect like a warlock can. Then which is the weaker class, the one that can self res or the supposedly tougher Titan?