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#feedback

Edited by Anrhydedd: 11/9/2014 4:53:06 AM
476

Deploying friendly AI into the world to make it look like you've made some progress.

Seeing as we're getting a moon DLC with major offenses against the Hive and seeing as we have had plenty of time to run all rampant all over the moon, wouldn't it be great if the City deployed a group of titans of one of its orders to secure something like say, the abandoned colony base near the Hellmouth? It'd actually show that we're making some progress instead of feeling like a failing pest control company. One could even add a new public event defending the new City outpost alongside these new friendly AI titans that do little more than act like the AI already in the game guarding their area. Occasionally, Fallen or Hive might attack them and you'd be able to see a firefight every time you enter the zone, making the world and moon seem more alive. Thoughts?

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  • Good idea, it'd breath some life into the environments. And how about some NPC structures in those transit areas between map sections? [spoiler]These actually sound like they'd make the world feel alive and be an improvement but they'd never do it. That would require work[/spoiler]

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    • Edited by Rheamy: 10/21/2014 4:35:26 AM
      Matchmaking survival mode that ACTUALLY takes place in existing zones. Your group of 3 or 6 load into the planet to face off and survive against wave after wave after wave (15 min limit?) And anyone can join in just like public events. How about that for increasing the lively hood of the planets and watching real firefights? Edit for spelling

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    • I like it! The only question is whether or not Bungie is up to the task.

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    • This would be great

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    • Brilliant idea... Even some other wild life on planets would be great to see as well... Then if need implement a pet instead of a sparrow..

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    • This is awesome. Bungie please read This

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    • Love it! It would put some ownership and feel of progress in the game if you could defend the Tower and see NPC's in mission areas.

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    • This is an excellent idea, and they could implement my "Frontlines" idea into this as well!

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    • Great idea. I'll get the kickstarter ready for you to implement it

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    • Agreed

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    • Good idea. It would help the game world feel more dynamic.

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    • A wondering merchant or two wouldn't hurt

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    • Returned.

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      • Agreed

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      • Why stop on the moon, this is a great idea and would add more things to do. I hope Bungie or Deej sees this post and they figure a way to add this. This would be great.

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      • Thoughts? I think your thought process came up with a solid idea and would make a great big step to a mmo feel. Take some quests from those titans and sell some resources to other hunters. Man that would be great

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      • I absolutely love this idea. If an interactive allied AI was introduced into the wilds where we as solitary guardians and small fireteams wage our wars it would definitely make us feel less alone in our struggles against the darkness! Because honestly I feel like we're doing everything ourselves with no support from all these "guardians" The Speaker talks about during the story, haha.

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      • I like it

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      • That's a good idea but its a mass weekly event that looks for like 6 guys take the place but Thiers can be a couple guys like an archon priest a couple captains and a bunch of dregs and vandals holding the place for earth for moon it could be a couple ogres a couple wizards and a bunch of acolyts and those runny guys and for Venus it could be a Templar dude and a couple minotaurs with hob goblins and goblins and for mars it can be a minigun dude with some rocket dudes and a bunch of grunt guys and phalanxes and say 2 titans 2 warlock and 2 hunters get dropped off in a drop ship on the roof or entrance of the place to protect the place once you take the place back but they don't get subclasses they get specific items hunters get snipers and tripmine grenades titans get hand cannons and whatever grenade that explodes and warlocks get pulse rifles and seeker or firebolt grenades then Thiers community events after that to help hold the place it would be an extremely hard thing for bungie to do but if they could pull it off it would be amazing

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        • if u look in the tower theres a vex portal in 1 of the rooms, how about a public event where the vex invade the tower? this would only happen when a certain amount of guardians are present tho. make it a timed event as we wouldnt lose the tower but say for e.g. push the enemy back in 2 mins = gold, 3 mins = silver etc all the way down to 5 mins where u dont get anything. just an idea, it would have to be refined tho.

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        • Could be kewl, especially if combined with community events that focus around establishing bases or outposts. Hell, maybe they could add in new merchants if the community achieves certain milestones

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        • I was talking to my mates about the same thing, it would be like coming across groups of marines in Halo. They're not significant enough to dramatically alter the game, but it gives the feeling there is more than 16 guardians protecting the City. The way the story plays out, that only your character appears in cutscenes even when in a team and the fact the Stranger takes an interest in your from the moment you get your ship sometimes makes it feel you're the only guardian capable of actually doing anything. Anything to dispel this illusion and give us even a hint that there are other guardians out there walking their own paths could only improve the game. We could then see new patrol missions that involve assisting a titan team throw back an assault, or retrieving supplies and delivering them to a garrison. There could even be missions to rescue a trapped hunter pinned by enemy fire, or assisting a warlock recover an artifact. We know there are thousands of guardians out there because the lore tells us so, but where are they? At the very least we should see them on Earth, the one planet where the most guardians would be at any one time, defending our homeworld. Hell, I'd be happy just seeing regular, non-guardian humans out there on Earth trying to make a difference, but apparently they're all too busy slacking off in the city while we do all the fighting. We can't really be the only warriors left, surely there are people capable of fighting that don't have the ability to "wield the Traveler's light as a weapon". Are they told "sorry, you're not special enough to defend your people", even if they happen to posses skills that would make them beneficial to the war effort? Currently, the closest we get to feeling like anything is being done beyond out own efforts is that some guardian re-captured an accelerator on the moon and then wandered off and got himself killed because nobody thought his victory was worth following up with a team to hold the facility. I guess the policy the City has for victories beyond the city is that if they can be done once, they can be repeated later, rather than taking advantage of them now. The AI's don't even need to be there all the time, while we're making gains, we could also be suffering losses. Perhaps Bungie tracks patrol mission data and sets a target for how many times the community needs to complete a given task related to these AI's in a week, and if we don't reach the target, that instance is removed for the following week. Using the example given of a team reclaiming the colony near the Hellmouth, failure to reach the target would result in the colony being lost again in the following week. This would give us a reason to do patrol beyond farming materials, completing bounties and building faction rep, we'd become invested in protecting certain areas as we'd actually be accomplishing something.

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        • > add a new public event defending the new City outpost Does anyone think PvE control matches could work?

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          • Sounds fun

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          • Bump

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          • "Failing pest control" perfect.

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