>Starts debates because it has been capped
Yay for deliberate forced parity!
Ubisoft pls
PC users, you need not worry.
It's apparently a CPU limitation, but a higher resolution = higher GPU load, not a higher CPU load. So this has me confused.
-
Edited by M37h3w3: 10/7/2014 7:20:46 AMThe entire scenario is a cluster-blam!- of stupid anyways. MS and Sony for outputting such weak consoles to start with and the consumers for demanding 1080 and 60 FPS just because it's the next generation of consoles when unless your screen size is big enough or you sit close enough to the screen, the difference between 720 and 1080 is negligable. Same shit with the god forsaken 60 FPS. 1080 and 60 FPS doesn't bump a shit tier game to god tier status. So long as the technical specs meet at least baseline requirements, how many pixels can be crammed into the screen or how many times the screen refreshes means -blam!- all. It's the story, the characters, the in game mechanics that matter. Crysis was a shit franchise whose sole selling point was that it was a PC melter. TF2 pales in graphical comparison but has been FAR more profitable and just outright FUN.