Isn't sitting back and grinding on the mobs more like shooting into a cave than running through the actual game content as efficiently as possibly? Maybe I'm missing your point...
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Well they put that in the strike for a reason, I doubt blowing past them is it. I don't see how you compare playing the strike the way it was intended to exploiting a frequent rew pawn pout in the game but play it how you want I'll keep collecting what you guys leave behind.
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actually whenever you kill someone and it drops an engram for someone else (even though they might not be there killing them with you) they get it in the mail anyways...so thanks for supporting me not wanting to go slow and kill all the mobs
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I wasn't aware bungie said there was an intended and unintended way to play strikes, my bad.
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Actually they did in the patch notes that accompanies the closing of the original loot cave. Look it up.
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Ok so how many patrol enemies am I required to kill before progressing in a strike?