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#feedback

9/30/2014 2:35:06 PM
113

PvP does not reward good performance! This is a problem!

I can understand a random loot system in PvE to an extent but I would still advocate a higher drop rate for those who performed better. However, in PvP it makes no sense at all. Where is the competition if at the end of a match we all have equal chance of getting rewarded? I might as well run around like a headless chicken, running into walls if I can get a legendary engram for getting 0.2kd. There's not even any bragging rights for doing well as there is currently no PvP ranking, leaderboards or cosmetic rewards for high performing PvPers. Bungie needs to do two things to help foster competition in PvP. Firstly we need increased chance of getting good gear or materials for the top players for each team and the winning team. Secondly we need PvP ranks and the option to make a static PvP team with friends that can compete against other teams for rating and this rating can transfer into PvP ranks which should be publicly displayable. Please let me know if you agree or if you have any other suggestions to fix this problem.

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  • I was fine with the rewards system because I didn't really care because everyone was getting shit until last night when in my crucible match i went 26 - 4 and received an uncommon, our team lost. I was the #1 player on my team yet the guy who was 4 - 12 whom was 2nd to last got an exotic?!? This needs to be corrected because now I don't want to play crucible anymore because the rewards are so unbalanced.

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