Since when has this been the cool thing to do? About a week ago is when it started getting annoying... I have to deal with at least one guy running ahead and leaving every single enemy alive and well behind him. They [u]dont[/u] save any time by doing this, they make it more challenging to clear that part of the map, and besides saving what ammo they have (assuming enemies dont drop any for them) i cant find a good reason for doing this.
Id love to see something to prevent people from doing this or at least add "runner" to the player report. Way too many "unhelpful" players without counting these toolbags that run through the map.
Zach Eidman
XB1
[url=http://www.bungie.net/en/Clan/About/340180]Tribe of Judah[/url]
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Edited by MojoTrain: 10/4/2014 4:45:34 AMMy policy, at this point, is to shoot ahead if the other 2 do also. I understand why people do so as it is tough to get in 25 strikes. But the few times I get to fight the waves, I manage to get some blue engrams, which are useful for upgrading the cryptarch. What is bugging me are folks who abandon strikes. Mind you: your ghost does say at some point in the story, "if you want to get in the middle of this, it's up to you." That is the 1st clue these skirmishes are optional.