You're a Hunter, you have no right calling other classes OP. :D
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He has every right to complain but no one will take him serious till he makes more classes, Titan is Op hunter is Op warlock is Op. Take my words for a grain of salt, ive played all classes.
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Ill admit, I havent played warlock since the beta. I had a titan, but I deleted it. But I don't need vast experience playing a class to know how powerful it is. I have gotten to know the comparative strength of classes/subclasses through my 300 games of crucible. And I have friends who play titan for the sole reason that it is op in PVP. As it stands I'd say in terms of easiness, Titan > Hunter > Warlock In terms of maximum potential power, Warlock > Hunter > Titan, but this is only true at a very high skill level. The reason I'm calling for the nerf of titans is the fact that anyone can pick up a few kills with it, no matter how bad they are. You shouldn't be able to press two buttons and get a kill, and I've seen titans go like 3/20 and their only kills are with FoH
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Lol 2 botons kill, yeah right because arc blade takes 3 botons to kill a team.
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how is a hunter more OP than a titan. You can actually counter hunter abilities. FoH and WoD are practically unbeatable (WoD slight less so because FoH and Nova Bomb can beat it). Yes, blade dancer is fantastic against a bunch of uncoordinated players with no specials or heavy ammo, but it loses or at best ties with every other special ability as well as heavy ammo and focus fire and you can even juke out a bladedancer if you are smart. Also, the audio effect of popping bladedancer and gunslinger is quite distinct, and if you hear it and don't have a way to deal with it, run or hide.
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Edited by BRS: 10/3/2014 7:09:31 PMBladedancer can wipe a team, heals after each kill (Which is a one hit kill) has an amazing damage resistance, super fast and can cover a lot of ground. Fist of Havok can also practicly wipe a team, but that will never happen because people spread out as soon as a Titan walks in. We get one chance to hit, and we can get killed very easely with a shotgun while in the animation of FoH. With Bladedancer, I always run, but a Bladedancer can "teleport" to me jetpacking above him and still kill me.
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Fine, i'll admit blade dancer could use some tuning. Mainly in the damage resistance, and they should lower range and aim assist of slashes. But the fact is, my death should not be an inevitability whenever a titan activates FoH near me. And even on the rare occasion that a titan does die during the animation (usually because they panic it while at extremely low health) they keep their special, so you really have nothing to complain about.
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Edited by Baconomics 101: 10/3/2014 6:12:28 PMedit: accidental double post