Whoa there salty boy, DO NOT compare this game with Guild Wars 2.
Dynamic bosses and world events, MASSIVE sprawling areas rich with lore from the npc's who have character (wendigo chasing rabbit herder's to Giant shadow swamp monster fighting). You can easily get 80+ hours just exploring stuff and doing one of 4 racial variants on one of three faction stories, and get this the dungeons actually add story to the main story line! Oh whats that? I can't hear you over how while the game has a cash shop you can easily play through the entirety of the game and enjoy every bit of epic fantasy fighting that the game shows off. Short note, there's a way to do a $60 full retail ftp afterwards game and there's a way not to. Destiny while mechanically and artistically sound, suffers from a crippling failure to embed its players into a forlorn one of few guardians of the last city of humanity and its allies (which technically isn't true due to the asteroid belt grimoire). The end game content for GW2 is ridiculous and amazing (They recently set up FREEEEEEEEEEEEEEEEE story events that completely altered main areas). Its story mode is epic and is only matched by its end game content and massive pvp segments (while awesome with siege mechanics, it could use a little work. You tend to get stampeded by large groups of stampeding enemy players). Dont open your trap when you speak out of ignorance.
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