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Edited by Mud Turkey 3: 9/15/2014 9:34:29 PM
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Still having the problem Bees most of the time with some Lion and Centipedes mixed. Sometimes Vulture will follow up a Bee kick when I'm in a fireteam. Xbox 1 NAT - Open Ports - Open Internet - DSL Connect - Directly to router Pack loss/ping - B I find a couple things odd. I still get centipede although rarely. Those ports are open. I've tested many of them using port scans and that sort of thing. Other strangeness. The way the error actually works. In PVP, I can almost always play 2/3 of a match before the drop. If it were network limatations or a normal networking error, why would I be able to play for that long? Shouldn't a major error prevent play, period? Why does it work for a while and then flame out? Strikes are typically stable. I've only been dropped from those a handful of time and mostly at the start. When you're in areas with lots of other people. Overworld questing is typically stable until I run into a zone with lots of people connecting. It doesn't always drop but this seems to be the main scenario that causes it. Tower. The Tower is weird. Sometimes it crashes right off the bat. Other times, not at all. I have noticed that sometimes while interacting with vendors I get lag and then the contact servers. It typically resolves itself but sometimes Bees me out. I do not have a blazing connecting. I live in the mountains and there's no cable or wifi options. Just baisc DSL. I've run lots of other games with maybe some occasional lag or ping problems but never any stability problems. This game's errors bother me because one moment everything is fine and the next it is an instant boot. So annoying.
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