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9/15/2014 12:02:47 PM
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I agree with you mostly. Blade Dancer is a bit OP atm, but easily stopped by proper class play. Problem is people just run about trying to get kills in a CoD arena shooter fashion rather than playing smart. Anything can be "OP" if put into a good players hands, plain and simple. As for not being able to get multiple kills with a Titan super? Utterly wrong. Just like any other class super it's all about timing. If you're lacking in the multi-kill supers with a Titan, you're simply doing it wrong. I see Titans, friends and foes, getting multi-kill supers every match. Sounds more like you're wasting it on single kills rather than holding it for opportunity. If any class activates his special when only one enemy is around, you'll only get one kill. Simple logic. Try saving it and using it when you find a group of enemies, or if on Control use it to defend a point. Easy multi-kill there. Not to mention Titans are meant to be a defensive class regardless, not a ruthless killer like a Hunter or Warlock. Play your class properly and good things will come.
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  • Well I mentioned that. If you wait for the proper moment you can get a fair amount of kills with a titan. I've gotten a 5 for 1 twice playing control :p that being said it rarely happens outside of objective where people are clumped together. Also by waiting for that perfect moment you're getting rid of precious time to build up a super again. When I play as a Hunter it's much easier to activate golden gun whenever I please and look around and scope a few people out, then continue playing and building up another super. My point is that it's much much easier to get more super kills with a Hunter.

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  • "Blade Dancer is a bit OP atm, but easily stopped by proper class play." Please elaborate on this statement. In my experience, it is nigh impossible to stop a Bladedancer super. I have even shot one of them within 5 meters in the head on two separate occasions, two different people, and I still died immediately. I'm not arguing btw, I just want to know what your thoughts are on this.

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  • A perfect shotgun or fusion rifle at close range will take out a bladedancer in arc blade in one shot from full health and shield. I've had it happen many times to me. Also, a Titan in the bubble with the defensive spec takes 3 hits to kill with arc blade. Giving plenty of time for that shotgun OHK.

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  • Perhaps my inability to stop them ties into the laggy nature of my PVP experience. I've posted about this elsewhere but I am not getting a smooth experience in PVP. I get dropped packets (melees not registering, shotgun blasts not registering, etc.) and severe delays in the amount of time between a kill shot fired and an enemy actually dying. In PVE it's perfect though.

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  • Defenders armor of light can protect you from the first hit giving you time to deal the final blow and you can jump up out of shield and drop back down to be prepared for the second strike

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  • I was killed within my bubble twice yesterday from a Bladedancer. There may have been other factors in play but that didn't work. Any other thoughts?

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