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#feedback

originally posted in:BOLDLY TO THE STARS
Edited by BobBQ: 8/22/2014 11:02:28 PM
8

Raid Difficulty Thoughts

So, I cant get Destiny out of my head and as I was watching some videos about raids a question came to mind about how difficult will the normal raid be compared to the Hardmode version? My thought on this is based on a few things... -Other games with normal and hardmode raids. -The announcement that raids get progressively harder -The level cap of 30 [b]Normal Raid[/b] Normal raids are said to "become harder" which to me means an increase in level requirements to be able to hit the next boss. Assuming 8 bosses (just a guess not confirmed) and as stated by an IGN interview the raid starts at 25 I see the boss requirements going like this... Boss 1 and 2 level 25 Boss 2, 3 and 4 level 26 Boss 4, 5 and 6 level 27 Boss 7 and 8 level 28 I don't think the normal raid will require level 29-30 to do it but I do think it will get you gear to get to level 30. The reason for these picks are really guesses but I would think that when you 1st step into a raid Bungie will want you to experience the 1st couple of bosses right away. I don't imaging you spending more than 45 minutes on the 1st boss, assuming you don't have a shit group. The 2nd boss will prob be about 35-40 mins, the reason I dont think it will take as long as the 1st boss is bc your group will be more comfortable with each other and you will have more of a understanding about how the raiding system works. Now for the other bosses I dont know how easy it will be for you to get higher levels but I do think you will be able to kill every boss in the normal raid in week one, with a good dedicated group willing to spend about 6 hours in the raid. By week 2 you will start to see the top groups starting hardmodes but your average groups will be starting to clear up the last few bosses that gave them troubles in week 1. [b]Hardmode Raid[/b] For the hardmodes I bet that you will need to be level 30 to even have a chance at killing the 1st boss. This is the ultimate challenge that your group will encounter. My guess is the bosses may even level up to 32 this will make you have a chance to miss or to just to make your damage much lower. Hardmode bosses will gain additional abilities and require a certain set up of guardians. [b]Things both need[/b] I have a feeling that for normal and hardmode raids are going to require at least one Defender Titans. This is because I think that a few of the bosses throughout the raids will have a global ability that will one shot anyone not protected by a titans defensive super. Another ability that i believe bosses will have is shared damage abilities....meaning it will target one person and hit them for a large amount of damage but can be decreased by having other guardians share the damage. This will require team members to be aware of animations and react quickly to group up and save that targeted member. Resurrecting If they allow people to be resurrected in raids I would imaging they put a cap (lets say 2) on how many times someone can be resed per fight...ie person 1 dies and gets resed then person 2 dies and gets resed that is your 2 reses your raid will get for that fight or until you wipe and pull it again. What I think will be more likely... no one can res except for sunsinger's res ability that only reses them if they die, which if there is a res cap this wont count against this cap. Why dont I think we will be able to resurrect people? Well with how much Bungie has hammered teamwork and the difficulty of raids into us I dont think they want you to be able to res people that make these mistakes. Last thought on resurrecting you might be able to res in normal but not in hardmode I know it was long but if you got to this point thank you for reading all of it. Please comment if you think I am wrong on anything or just post your thoughts that you have had about Destiny Raids. Thank you, Beastmasonn
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