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originally posted in:PvE
8/21/2014 7:50:04 AM
2

call outs we need them

soo on that note i will let the higher ups of the clan make a set list of them and when they should be used. what I really want to talk about is the most important one. that is let ur team know when u are dead. I feel this is the most important part of this type of game because u can be revived. If we do not know u are down then we can not bring u back into the fight. also be aware that some times u will not be able to be revived as in if we try to get u we may die as well and we all know what happens when we all die restart. so what I am trying to say is this say something talk to each other and be aware of ur team. and as always guns up KILL everthing!!!!!!!!! LOL
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  • Edited by Parzival: 8/21/2014 6:42:35 PM
    Fireteam Rush (covered in tactics thread) Break Contact (ditto) Contact Front/Left/Right/Rear (When the first person sees the enemy.) Incoming (incoming enemy area of effect attack.) Flank Left/Right (I will suppress, you maneuver as indicated.) Reloading (When needing to break suppression to reload. NOT for every time you reload.) Grenade (you're throwing a grenade--we'll fold enemy grenades under "incoming" for simplicity's sake.) Golden/Fist/Nova/etc. (You're activating your class Super) Medic/Corpsman (I've become a casualty. Please revive me.) I've got some more to add, but I first need to do a write-up about Military Operations in Urban Terrain so I can explain what they mean. Which is going to be a P in my A.

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