originally posted in:Manifest Destiniess
Not sure if anyone else saw this, but it's a bit more information confirmed by Luke Smith regarding raids. Based off how he worded his response, we will be able to essentially save after a couple of encounters in a raid and then continue on in the next day. Basically, we can have checkpoints in raids as to not force us to do the entire thing in a single run. These checkpoints will only last 1 week before they are reset, as well as your eligibility for loot.
Some people are also taking his response as him saying you can only complete a given raid once and qualify for loot within a week, and then you must wait for your eligibility to reset the next week. The wording is tricky though, and that isn't strictly there, so that much can be chalked up to speculation.
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Sounds very familiar! The way I'm taking it is let's say there is 5 "levels or zones or even areas" in the full raid each time you clear one you will be locked out until the timer resets, be it a day, 3 days or a week, hopefully 1-3 days max. Then when you go back in you start after that checkpoint until the lockout timer resets then you will start at "level" 1. Also assumIng each "level" will produce loot. Obviously this is all speculation but from what he said and my usual encounter with raids this may very well be the case. Anyone agree or disagree? Let me know!
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The link is for the "Raid Loot." I thought the wording was pretty straightforward. Every game week (starting on Tues) you can have a character enter and get specific loot for Normal/Hard Raids. And this can be done for each character you have (so assuming maximum of 3) you can do up to 6 Raids with unique reward per week.
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Who are the 1st - 4th legends?
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Edited by ProwlyB: 8/14/2014 8:23:28 AM[quote]A given encounter only rewards players once a week[/quote] Definitely implies that players can complete a given encounter more than once a week, they just won't be rewarded for it.
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[quote] Each week, your progress and loot eligibility is reset. (A given encounter only rewards players once a week)[/quote] Kind a sucks wish it were 72 hours but this is the norm for raids
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This is probably true, but also unfortunate. Loot lockout is a cheap way to drag out the lifespan of content. On the plus side though, the no-lifers wont be able to poop sock their way to max gear in a week.