I'm not asking for a nerf, I'm asking for Bungie to fix a flawed mechanic. When the Titan uses their super, it has the capability of hitting enemies behind walls and cover. This doesn't happen all of the time, but it still happens and is quite frustrating. This need to be fixed. It's unfair for a player to get behind cover to save themselves from supers, only to still get killed.
I would also like to add that both the Nova Bomb and Golden Gun are affected by terrain and cover unlike the Fists of Havoc.
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The Titans super is OP because if the range the blast has even if you do the improved double jump as a hunter in a very open area you still get killed straight up by it, plus it is an instant strike usually where as GG and the warlock super have a slight delay due to the action before hand plus the golden gun, while revolved around precision doesn't really have the accuracy to support it and the warlock ability is a bit bad because if the limited range. I expected them to change this from the alpha to the beta (yes I played the alpha before you jump on me) but I have seen huge improvements from A to B so bungie is most likely going to change it abut or make some less enclosed maps which totally benefit the titans super, which I think requires little skill as you press activate it near a group and they don't stand a chance where as both the other supers require timing and quick thinking to make full use of. Saying that the Titan does suffer in the speed and agility section which is good but that super is more of a blink strike it's over before you see them start it up but like I said before I've got faith in bungie that they'll find a way to balance it that doesn't negate the entire gameplay experience even if the supers act slightly different in PVP
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I hate coming on here and seeing everyone complaining about the Titan his super is a shockwave that hits the ground so yes it may travel through the walls because walls do not block the ground! The Titan is meant to be in your face, balls to the walls, and melee kind of person that's why the Titan has FoH so maybe you should try to avoid inclosed areas as often and keep your distance. The Warlock is more of a crowd control. There more mid-range like assault rifles and there Nova bombs are more midrange and later on heat seeking The Hunter is about stealth (sorta) and precision They have a fast but weak melee and throwing knifes to stay silent. There GG power is suppose to be about staying away from the action and key precision to take out your enemy's in one hit, So maybe the community should stop complaining about the supers and how OP or UP they are and pick one that fits your play style and mold your play style to that character and learn how to use your specials to an advantage and try to avoid getting in situations where other classes annihilate you!