Halo CE has the best campaign.
Halo 3's lone wolves was by far the best game type and most competitive.
Opinions and thoughts?
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Campaign: Halo CE MP: Halo: Reach, Anniversary BTB
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Halo: CE for campaign. Big Team Battle in Reach was awesome.
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Edited by IlluminatiChild: 5/24/2014 3:39:57 AMHalo 2 Campaign Halo 3 Slayer MP
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[quote] Halo 3's lone wolves was by far the best game type and most competitive. [/quote] lol Halo 2 THC
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Edited by Campbell48: 5/23/2014 11:35:03 PM-Halo 2 best campaign -Halo 3 team swat
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Campaign gameplay: CE/ODST Story: Halo 4 Multiplayer: Wars/CE (though Tower of Power on Ascension in H2 is my favourite Halo MP experience)
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Personally I liked Reach the best all around
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Halo 2 campaign on Legendary Halo 2 MLG
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Halo 2 Halo 3 BTB
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Campaign: Halo 4 MP: Halo: Reach
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Campaign? Halo 4 and ODST Multiplayer? Reach with 3 customs. Halo 4 MP gets honorable mention for Dominion.
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Halo 3 was the most fun campaign I liked big team slayer and capture the flag...
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Halo 3's Campaign, Reach's Infection.
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Campaign: Halo4 Multiplayer: Custom gametype mash-up Halo:Reach.
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Campaign - CE MP Gametype - BTB (3), Team Slayer (3), Garbage Man (3), Invasion (Reach), Grifball (Reach), Halo (3)
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Halo reach for campaign and halo 3 custom games in general for multiplayer
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Campaign missions: ODST, 2 Story: 4,3,ODST,Reach MP: 3 MP map: 2,3,4 [spoiler]Sorry CE[/spoiler]
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ODST for campaign Halo 2 for multiplayer: Shotgun - no shield CTF on Battle Creek (Favourite gametype) Competitive multiplayer gametype: CTF
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Matchmaking Playlist =/= game type. Halo 2 for campaign Slayer for the best gametype in any Halo game. Could play that for hours.
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Campaign gameplay-ODST Story-4 Gametype--Reach Action Sack
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[i]Halo 2[/i] and [i]Halo 4[/i] have the best Campaigns. As for Multiplayer, I had some fun with Invasion on [i]Reach[/i]. My opinions. Probably unpopular ones, because [i]Halo 4[/i] is the devil to you people.
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Lone Wolves. That was the biggest reason I played Halo 3's MP as much as I did, I think. Especially compared to other Halo games. If I didn't have friends online, I could always test my mettle against (usually) similarly skilled opponents and slug it out with no one to rely on but myself. And in the end, I was always progressing (or regressing) in rank. It was a nice challenge, something I could always sink my teeth into. After Halo 3, MP still had some fun, but it wasn't the same. Without friends online to goof off with on social playlists (or take a stab at Reach's interesting Arena concept), there was no drive to play alone. No way of telling how I was stacking up against fellow players in FFA playlists. A lacking reason to jump into team matches, because playing with randoms for teammates is a crapshoot. Playing simply to progress a level based on XP or Credits was hardly enough incentive to play alone, so Reach and 4 never held the same "pick up and play" appeal that Halo 3 did. I still would (and do), from time to time, play the newer titles alone, but with far less frequency and binging tendencies.
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Halo 3 Campaign. Halo 3 BTB CTF I love Lone Wolves, though.
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Edited by Ryouji Gunblade: 5/20/2014 9:41:45 PMODST and Slayer in Doubles. No wait, Halo Reach beta Invasion was my favorite.
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Lone Wolves was a playlist, not a gametype.
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Best story: ODST Best gametype: Invasion