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5/1/2014 3:23:39 AM
19

Make a Dark Souls Boss

No point in hiding this, but I am straight up stealing this post from G2A on facebook. Anyway, come up with what you think is a good Dark Souls Boss! Here is mine. Where to start...Dark Souls 2 had a lack of a staged boss, like ornstein and smough. So here is my suggestion. Mimic King: You open the fog door, and all there is in the room is a chest. It will obviously be a mimic, so when you defeat it (or get chomped and come back and defeat it), the room (which will be a medium sized room) will expand and the mimic will come back to life but a little bigger and a boss bar. It will be a standard mimic fight, just harder, using normal mimic moveset from Dark Souls 2 with one extra ability that activates at about 1/3 life remaining. He will do a fake stun when you hit him, and after a second or two, if you hit him again with a melee, will catch the weapon and do some durability damage, while also tossing the player for damage (it should hurt most, but not one shot the weakest). Once he is defeated, he should then become a perfect mirror or "mimic" of the player, no matter what class they are using. Obviously the stats will be buffed for the mimic, but the fight will play like a mirror match. No special moves or anything, but it will be a pretty decent challenge. If you are using a weapon with a special ability, then the mimic can use it, and if you are using sorceries, the mimic can use those as well. Finally, once all is said and done, you will get ~30k souls and the Soul of the Mimic King, along with the mimic helm from DS1. You can use the Soul of the Mimic King to get 10K souls or trade for a spell that gives your shield a corrosive effect against weapons that hit it. Beware, the spell slowly erodes your shield as well. Well, that's my idea. Hope you guys like it!

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  • I kind of came in with a similar idea. Except, it would be the final boss. Basically how I see it is the boss would start off as an exact mirror to you. Same armor, same level and skills, same weapons, same rings, etc. He wouldn't be too terribly aggressive during this initial stage. However, the kicker would come at around 3/4 to half health. Up until this point, the game will have been tracking your playstyle and analyzing its weaknesses. The boss will then gain to ability to change his armor, weapons, and rings, and reallocate the points to other skills on the fly so as to best exploit those weaknesses. He will have access to every item in the game, meaning he can truly exploit your weaknesses as greatly as possible. As the fight continues to progress, he will gain the ability to have a "higher level" than you, meaning his skills will only increase. His weapons and armor will become imbued and leveled up more so than your weapons are. He will become, for all intents and purposes, your greatest enemy, and your ultimate challenge. You must learn to adapt and change your strategies just as quickly as he does, or you will fail. Killing him will earn you 50K souls, The Soul of the Domineer, and the ability to ascend a weapon of your choosing past +10 to a rare, special weapon at your friendly neighborhood blacksmith. Trading the soul can earn you a Hex that temporarily copies every characteristic of an enemy you're facing in PvP, but also increases every skill of theirs by +10. That, or a sword that inflicts damage of the effect that the enemy you're facing has the least defense to. You can also pop the soul for another 50K souls.

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