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#Multiplayer

Edited by Tartan 118: 3/6/2014 2:17:29 PM
28

Your opinion on killstreaks

Love 'em.

18

Hate 'em.

73

Indifferent (obligatory 'random' answer: monkeys).

32

So what say you lot? I imagine, with a majority of us born and raised as MP gamers by the king of console arena shooters, that I'll get a majority vote on hate 'em. I hope I do. Else I'll be very disappointed. Personally, I do indeed hate them: it's bad enough losing to another team (especially if I'm not having any fun in the game), but when they get toys (abilities, weapons, whatever) to give them an even [i]greater[/i] advantage over me, that's just not fair, I'm going to get buttplundered even more. But Tarty, I hear you cry, aren't you the very same Tartan 118 who likes ordnance drops in Halo 4? Yes, yes I am. Ummmm. Difference being, I'm familiar enough with Halo's sandbox to counter (or at least know how to) whatever toys the enemy is gifted. Whereas in -blam!-ing Call of Duty or whatever, you just get insta-powned by whatever bullets, bombs or dogs the enemy gets, with no chance to fight back. SHIELDS. Shields make the difference, I guess. I dunno.

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  • Edited by Gnoizic: 3/7/2014 4:33:45 PM
    Any advantage based on the kills you have in a match takes from the competitive edge of the game. In CoD, it's killstreaks. You get a handful of kills and boom! You're set to have an easier time killing even more. It's like the game says, "Hey bro, I see you've been working hard to get a few kills this life. Here, deploy this, and it will rack up kills for you, no aiming required! What's that? That chopper killed a few more enemies for you? SWEET! Here's another bonus item to deploy, even though you haven't actually shot at anything yourself since your first killstreak reward. Oh cool, that got you a few more kills. Here's a nuke. Go kill everyone in the game!" In Halo 4, it's ordnance drops. Unlike in CoD, this bonus comes from total kills and assists accrued in the match, regardless of how many lives it took you to get there. Plays out like so: "Hey there, little one. I see that you've finally gotten your fourth kill (and a couple of assists!). I know you've died 20 times so far and have no idea what's going on with this map, but here's a rocket launcher. Go get 'em, slugger." Oh how the mighty have fallen, where we had to know the map and time things for power weapons. Now if we derp around long enough, one will just be given to us. And then that little derp can just rocket the guy who's been out-BRing everyone the whole game, no contest.

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