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Destiny

Discuss all things Destiny.
Edited by DEZARATH: 11/10/2013 2:10:28 PM
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Dang It Bungie you said our ship was our horse.

Not a cosmic bus route! My inner kid is not wowed by the news of no manual control of our ships. How Bungie can your inner kids be thrilled with not flying those sweet rides your art department created?

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  • Edited by FairlySplendid: 11/10/2013 3:54:01 PM
    [quote]They called your ship your metamorphical horse when discussing the hangar, not your metamorphical bus.[/quote] I see. When I skimmed back thru I accidentally fast-forwarded past that part. Here is my take: You have to remember that the GDC panel was about discussing big-picture game design to inspiring developers and fans. They explained the process by which they honed their ideas and shaped their "world". However, it wasn't meant as a concrete [i]these are the facts[/i] press conference about Destiny. It was just a window into their train of thought and how they got there. GDC is an event for developers. I've read through a few of you comments and posts recently and I think I have [i]some[/i] idea of where your head's at. My concern is you are so hung up on one aspect, one design decision in Destiny that you're going to ruin the rest of the experience for yourself and let your opinion bleed over into other parts of the game. I could be wrong and you could just be airing your disappointment. However, my advice is don't let yourself become [i]"That Guy"[/i]. Don't become hyper-focused on one element of Destiny you disagree with when you don't [u]genuinely[/u] have an understanding of why it is the way it is. Because the answer is a lot more in-depth, thoughtful, and complicated than the sound-bite that ends up in an interview. The danger with topics like space flight is that no answer shy of "give it to me now" will satisfy people. The community dreamt-up ideas of how things would be before setting foot in the actual game and now [i]some[/i] are having issues adjusting their mindset. It's expected and understandable, but preconceived notions are dangerous with new IPs. They need to be reigned in at this point. Otherwise, Destiny will never live up our expectations. Let Destiny be the vision that Bungie has for it. Even now, we still don't have a complete picture of what's going on. So it's best not to string together facts with assumptions, based on speculation of how we think the final product will shape up. The lack of spaceflight [i]may[/i] make perfect sense [u]in context[/u] to the game mechanics and the way the story is told. Who knows... We'll have to wait and see.

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