JavaScript is required to use Bungie.net

#Gaming

11/7/2013 10:45:49 PM
25

Dead Rising 3 to run at 720p at 30 FPS locked

http://www.ign.com/articles/2013/11/07/why-is-dead-rising-3-running-in-720p-and-at-30-frames-per-second?utm_campaign=fbposts&utm_source=facebook [quote]Capcom Vancouver's Xbox One launch game Dead Rising 3 runs a native resolution of 720p. "We are 720p, upscaled to 1080p," executive producer Josh Bridge told IGN, "and we run at a 30 frames per-second lock." "We have to be locked because it's about the feel of combat. You've got to have that predictability of button presses." If the frame rate goes any lower, the way a game responds to your input slows.[/quote] They're reasoning makes no sense at all. I love how they address the whole thing with lower FPS, but never even touch on higher FPS. So what's going to happen when you're FPS isn't locked and running higher than 30 FPS? Do tell Crapcom, because I would LOVE to hear why you think it would be a bad thing.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Edited by Logfish111: 11/8/2013 12:22:30 AM
    Why don't they just put more frames in? They obviously couldn't fit any more frames in the disc :( I suppose small discs are better though, if they weren't careful they could be trying too hard to cram all the frames in and the disc may be too big for the tray.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    1 Reply
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon