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Destiny

Discuss all things Destiny.
originally posted in:Guardian Radio Alliance
Edited by SDF River: 9/25/2013 2:56:07 PM
27

"Not All Guardians Are Good"

Paragon in the Streets

34

Paragade/Renegon (I Like Both)

27

Renagade in the Sheets

25

Bungie Morality System (Never Seen Before)

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No Morality System (Bungie is not BioWare)

107

[quote][b]Morality[/b]: - [i]the differentiation of intentions, decisions, and actions between those that are "good" (or right) and those that are "bad" (or wrong)[/i] - [i]beliefs about what is right behavior and what is wrong behavior[/i][/quote] [b]Morality[/b] is something that plays a big part of who we are as human beings. Destiny is supposed to be what you make of it based on the choices you make. Just as with all humans, "Not all Guardians are good." With that in mind, will Destiny have some sort of Morality system in place to supplement the way you play? I'm not suggesting the dialogue heavy choices that you see in BioWare games, but perhaps a BioWare Light version. Destiny is an action game after all, and I'm sure Bungie wouldn't want something to bog down all of the action. Perhaps this Morality choice will be something as simple as assisting Human Sympathizers from the various Alien races, or betraying an evil NPC only to take his goods for your own personal gain. These little nuances may also affect the way your character looks or how NPCs react to your presence. In all fiction, Humans are the most versatile as far as ability and intellect, which is why they are so dangerous. What do you think? [i]Inspired by Episode 26 Guardian Radio[/i] 32:03 "Yeah, but [b]not all Guardians are Good."[/b] - [i]Patrick Watts[/i] -[i][url=https://www.bungie.net/en/Groups/Admin?groupId=41152]Sit Down Fool[/url][/i] [i]Also featured in Episode 30 Guardian Radio[/i] <3

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  • It would be cool if Bungie took their own spin on this. I'm a huge fan of Mass Effect and Fallout, that being said I want Destiny to be it's own original vision. Morality definitely lends to replay value as you can go through the game multiple times, playing good, bad or indifferent. I also enjoy that it increases tension when you know your decisions affect the lives of those around you and how the game reacts to you from that point on based on your choice.

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