(For the unknowning QTE means quick time event. I.E. button appears on screen, you press button)
Whether on B.net or elsewhere, it seems that there is a growing trend. More and more gamers are beginning to hate quick time events. My first experience with the QTE was in Shenmue for the Dreamcast and I've played countless games that include QTE. I, personally, have never had a problem with them. In most cases, the QTE helps with the story telling. My question is why do people hate QTE so much now?
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Unless you're 5 years old QTEs require no extraordinary skills and they break up gameplay at bad times in most cases. Mass Effects 2 and 3 were the only games with QTEs (Paragon/Renegade Interrupts) that I feel did it right, because they weren't necessary to the progression of the story, but changed dialogue in meaningful ways in most cases and there was no break in the gameplay because they all occurred during cutscenes and conversations, which is when most people tune out so these were a way to keep people interested.