There's probably going to be some sort of leveling system in Destiny, no doubt. The only issue is, what kind would you guys want? Should it be like Halo, where everyone can use the same guns, gear, vehicles, etc? Or should the best items have to be unlocked after a certain level has been surpassed? What do you think?
-
I'd like this to be traditional RPG implemented into the shooter. Like Fallout, or Skyrim. No level cap, but increasingly difficult to level up. Everything should give you xp though. Missions, co-OP, social stuff...