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#Gaming

5/9/2013 11:06:02 PM
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Things you want to see/Don't want in Battlefront 3?

[u]What I want:[/u] [quote]-Prone -More squad commands -Ground to Space combat -Multiplayer campaign -Customisable guns/armor -More destruction in space capital ships -Weather and environmental effects[/quote] [i]What I don't want:[/i] [quote]Jedi/Sith characters unless in special mode Online Pass [/quote]

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  • Don't want: Jar Jar

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  • Don't Want: Always online Micro transactions Online Passes $15, 3-maps DLC Want: Battlefront II with more customization, Destruction, Weather, Space Combat, Squad Controls, Co-Op Campaign up to 8 players... 8 would be awesome for campaign due to the scale of the games, Open World Exploration in campaign.

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    • No create a class. Period. It would completely ruin the series. I want to see the option to choose between 1at and 3rd person return. An improved combat system for heroes. Friendly fire enabled in multiplayer. AI in multiplayer matches. An improved campaign, Galactic Conquest, and possibly a new game mode. A map builder what be nice, but I feel like adding AI would be too complicated.

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      • Edited by Mystical: 5/10/2013 12:29:28 PM
        I don't want to see an online required multiplayer. As all Battlefront games have had it should have bot support for total control and offline play. I am worried with DICE making a possible Battlefront 3 style game it will be like BF3 is with no offline multiplayer support. I still play Battlefront II to this day because it supports offline bots.

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      • I heard Elite Squadron had combined ground/space battles, so it would be good to see that. What I don't want is for it to become like Call of Duty or Battlefield.

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      • Edited by BerzerkCommando: 5/10/2013 12:57:10 PM
        [b]Want:[/b] -Prone. -AI units for private games and to fill the space when a human player isn't there. -Very large maps. -AI controlled hostel enemies like the Sand people in the first game. -Being able to control different units like in the 1st and 2nd game. -Republic Commando squad commands. -Ground to space combat. -Being able to go inside every ship in space. -Being able to control the escort ships. -Just space maps. -Mandalorian Wars and KoTOR and era factions and maps. -Customisable guns/armor -Destruction. [b]Don't want:[/b] -Controllable Jedi. -The same maps from the first and second games.

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      • [b][u]What I want:[/u][/b] [b]- Larger space battles[/b] [i]I want to see fleets of ships clashing with one another and fighters everywhere[/i] [b]- Air vehicles on ground battles[/b] [i]Just like Battlefront I[/i] [b]- Mass Effect style squad commands[/b] [i]Telling them where to go, who to attack[/i] [b]- The Force Unleashed game-play elements for Jedi/Sith heroes[/b] [i]BECAUSE THAT WOULD BE AMAZING[/i] [b]- No single-player campaign[/b] [i]Focus on multi-player/instant action/galactic conquest[/i] [b][u]What I don't want[/u][/b] [b]- FPS only[/b] [i]Battlefront is a THIRD PERSON game, keep it that way[/i] [b]- Single-Player campaign[/b] [i]It's a waste of time and space, Battlefront is about multi-player[/i] [b]- Space and ground battles combined[/b] [i]Too complicated and unnecessary[/i] [b]- NO CUSTOM CLASSES[/b] [i]Please.... don't break something that isn't broken. Preset classes are perfectly fine for a class based shooter[/i] [b]- NO CUSTOM ARMOR[/b] [i]We don't need it. I want to be able to distinguish engineers from heavy troopers without seeing ridiculous and often stupid custom armor[/i] [b]- DON'T MAKE IT A COD/BATTLEFIELD CLONE[/b] [i]The previous two on the list fit in with this[/i]

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      • Want: Mod tools - I still play Battlefront 2 to this day because of them. Aerial vehicles on ground maps - Their absence from Battlefront 2 was so disappointing. More fun/unorthodox gametypes - Hunt and hero assault. Need I say more? Expanded space battles - Having two frigates idle parallel to each other not even shooting their gigantic cannons is seriously underwhelming. Destroying their systems doesn't even do anything other than give your team more points. Larger battles Competent AI Don't Want: Ground to space combat - Battles are small enough already without having to allocate resources to an overrated and overall pointless feature. Hero units - ech Weapon progression/leveling system

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      • No goddamn ewoks.

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      • No create a class with perks. Classic class system is superior.

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      • Edited by kgj: 5/10/2013 12:33:34 AM
        0
        I'm an idiot

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