JavaScript is required to use Bungie.net

Service Alert
Destiny 2 will be temporarily offline tomorrow for scheduled maintenance. Please stay tuned to @BungieHelp for updates.

Destiny

Discuss all things Destiny.
Edited by hopla: 4/13/2013 3:49:53 PM
54

Should Destiny Incorporate Bullet Drop?

Yes

77

No

106

Other

9

edit- If you read none of this thread, at least click the link below. http://www.thetruthaboutguns.com/2013/01/foghorn/new-from-trijicon-ccas-auto-adjusting-riflescope/ Should the rifles on the low end of the projectile/acceleration technology spectrum be affected by bullet drop? Please explain your position if you want to or if it is not covered by a simple yes or no. It's in Battlefield, should it be in Destiny? Should Kentucky Windage be involved somehow as well? Should there be an visual automation system in higher-tech ballistic weapons that accounts for all of the following and provides accurate fire?

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Other. It'd add a small layer of skill to the game. "Laser guns" would have to consume an extremely large amount of energy to be effective, at most, it'd be made into a sniper where every bullet is basically just a super battery. I would enjoy a good amount of Kentucky Windage (say you get knocked by a Cabal, your scope should logically be moved/misaligned). Also, not every planet has the same gravity, thus bullets become heavier and drop faster. Your scope wouldn't be "zeroed in" at all times. If you've shot a real sniper, or play airsoft; you'd understand this (or if you just research). It'd make the profession more...skillful. =Digression= Common thing people tend to overlook with "plasma weapons", they're absolutely gigantic. Also, they are extremely ineffective inside an atmosphere unless you're within about 2 feet from the target. Now if you want a long range one, you'll be more thinking of an electrolaser or a particle beam. Electrolasers would be rendered useless against anything which is insulated against energy, and magnetic fields (shields). Particle beams also require a large energy source (larger than a battlefield powerplant), thus it is highly unusable except on large ships, for example. "What if we learned how to condense energy into very small packages?" you may ask. Highly unlikely given that if we are pushed to the very edge of our existence, we probably weren't able to figure it out. Let's say we [i]did[/i] somehow figure out how to make handheld energy weapons. How would it cool down? You just fired something that vaporizes Steel (3000 C, 5400 f) and Tungsten (5550 C, 10000 F), your weapon would melt in your hand. On a balance issue, laser/energy weapons would be overpowered. Since they are energy weapons, they'd be untraceable by light, untraceable by sound, and have no recoil. =Digression End= Should be implemented, but to make it easier for some people, should be able to dial in your scopes and have a "rangefinder". So it shows how many metres away they are and you scroll your mouse wheel, for example, to get as close as you can to that range.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    1 Reply
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon