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Destiny

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3/20/2013 1:22:15 AM
15

Guild/Clan Ships in Destiny

Okay so I have an idea regarding ships! What if in-game guilds/clans (if they exist) could have a group ship? A sort of mothership that, according to the whims of the captain/clan leader, could orbit around certain planets as a sort of secondary base and refueling station. Floating in space is fairly easy on the graphics engine, so I assume the Xbox 360 version could support up to 16-20 players on board at once. What would be even cooler is if you could actually engage in space warfare as a team, one man piloting, and then many others at different stations. http://halo.bungie.net/News/content.aspx?cid=32237 In my mind it would be the coolest way to chill after kicking alien butt across the system, and would provide that warm fuzzy feeling of teamwork that the Elephants in Halo 3 did! TLDR: Multi-person ships for ultimate team-playing.

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  • I can see player controlled fleets fighting for PvP worlds and if you control it you get benefits and can freely explore and use the planet for resources or scenarios or missions. Imagine dozens of player controlled ships plus AI-controlled ships of your faction engaging in a fully involved Space Battle. You have your Ace pilots flying their starships, your tactical players flying the Cruisers and such. Once one faction wins, players can board the defeated starships for scrap metal and other resources or even board them during combat and plant a nuke or something. Once you win in space, you get to fly your banners over the planet and mine it to repair your boys up above who have to hold the planet once you capture it from enemy forces. I'd just have my team of players lay in wait on the other side of the planet and launch a strike after the battle to hit them while their pants are down.

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