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Edited by Meravokas: 2/28/2013 10:03:41 AM
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The people with ideas, where do they fit in at Bungie?

Forgive me if this would seem more at home in the flood off topic section, but this is a bit of a question aimed at any bungie members that happen to look this over as well as opinions of you community members. Most of my life I've had great ideas that spring from my head, most incomplete but the basis for what's needed to start making a world and a game based around it. I'm no real writer and because of that I have a hard time getting these ideas out on paper. (or text document for that matter.) What place would an idea rich collaborative happy person such as myself have in a game company? Obviously I'd like to know specifically about here at Bungie but I'll take any thoughts at all. Thank you for taking the time to read. [b]Edit[/b] This is just for those that don't read the extra replies and just the main thread posts. I'm asking where someone with decently formed ideas that works best with collaboration would fit in at Bungie or any other industry company. Not trying to get into work someplace on ideas alone as I know how rare such a thing happens.

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  • If you're looking for a job at a game company, you're not going to get in as just an 'idea guy'. Hell, you can't even get in as just a 'story guy'. I've been told the most attractive aspects of applicants to game studios can contribute something at every level of production. That means you need production skills. Like you, I sometimes feel I have great ideas that I would just love everyone to slam into place behind me and make a reality. But that's not how the world works. I can't give you an exact roadmap on how to get hired at Bungie, cause I'm pretty sure even THEY don't know what's most attractive to them at any given afternoon. But here's what I'm doing to get myself hired one day: Goal: Level Designer/Enviromental Artist Necessary skills: -Traditional Art -Digital Art (2D and 3D) -Texturing -Rigging -Draftsmanship (Being able to visually communicate ideas for floor plans of levels) -Scripting (In-editor and out, including a knowledge of C++) -Management/Communication Skills -A BA or higher in a revelent field. And that's really the tip of the iceburg. But the point is, getting into a Game Company, especially one as prestigious (if goofy) as Bungie is going to be a huge commitment. You have to be passionate, skilled, and creative. If it's really your desire, go for it. Just know nothing worth getting in life is easy.

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