Okay, so I'm still laughing over ghost boobs. But really... I think we're starting to see an end to unrealistic female armor in every single game ever. Yes, the number of current games with realistic female shapes is still very small, but it's growing, and some of the titles are coming out with some pretty hefty backing.
Personally, I thought Kat in Reach was spectacular, a great example of a soldier, not a female in uniform. I have the same faith in Bungie using a wide range of models during their mocap sessions for Destiny, and I don't think they'll throw us over to Boris Vallejo style femme-armor any day soon. Don't get me wrong, I enjoy classic comic book art and sci-fantasy art in its own way, and I'll admit to having a good number of Vallejo and Olivia de Beradinis prints floating around. However, I really applaud the few forward thinking developers and publishers who are moving away from that trend, and towards something a bit more viable in real world physics.
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