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Destiny 2

Discuss all things Destiny 2.
Edited by 1chill_: 1/17/2026 5:15:13 AM
5

Loot

Yes

3

No

9

I don’t know about everyone else, but I feel like we get too much loot from activities. I have to visit my postmaster and clean out my inventory now more than ever. Should Bungie reduce the overall amount of loot we get from activities? Depending on your vote, I’d be interested in hearing why you voted for what you voted for. FYI: depending on the votes of this poll, I really hope this will influence Bungie

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  • More loot means more chance of getting something worth keeping.

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  • It's a mix... Loot is power creeping bad once you get T5 there's no point needed looking to anything else so t3 and below are essentially blues at this moment... The tier system is fine they just failed it implementing it again... They should have stayed with crafting five blueprints for T1 the next five for T2 ECT same for armor but armor is random role on craft... Keep the system to where each blueprint you find makes the next one a little bit more rare... Everyone can get what they want Farmers can farm grinders can grind Crafters can craft you put the work in you get it quicker than everyone else just like it is now except for your actually making progress with each drop rather than just junking a thousand guns looking for a specific whatever and the armor chase will remain viable... You would actually be able to reduce the amount of loop that drops but each drop would be more valuable so less garbage floating around... Especially if junked armor and weapons could be salvaged for scraps of some sort to turn into blueprints after you have so many... We have a weaponsmith and an armorsmith but not enough brain cells to make something make sense in the game world... It's downright depressing

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  • Yup. Bring back the days where you were lucky to get an engram after an activity, now you can spend 5 minutes in a strike and your inventory is full Remember when youd see someone collect an exotic from rahool then the whole lobby would crowd around to see? The good old days

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  • They should adopt TFDs junk filter You set the stats and perks you want to keep, and any loot that doesnt match is instantly deleted

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  • Funnily enough Anthem had the solution to the "too much loot" issue: after an activity they would bring up all the loot you acquired during that activity so you could delete what you didn't want and keep the stuff you wanted. Applying this method, any loot you want should be sent to the vault instead of the postmaster.

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