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1/15/2026 5:52:01 AM
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Once again, the melee bugs/issues

This is the third time I've reported this bug...Do you think one day someone at Bungie will address the problem, and before it become unplayable please... And by the way i say melee but it's not just a melee issue, the same problem happen with grenade & weapon im almost sure but its just harder to notice. * Sorry for the spelling mistakes, English is not my first language . Hello, to begin with, the bug I'm talking about has been around for a long time. For several reasons, melee kills doesn't always count as melee kills and it's getting worse over time. From what I've known for a long time, and which was the main cause of the problem, when the target is affected by something like "unraveling" it won't count as a melee kill. Now since the consecration system changed (EoF launch), I'm not sure, but I have the impression that ignition from consecration MELEE aspect no longer count as melee kills. And now, there's the lightsaber, and I don't know exactly why since I don't own Renegade, so it's difficult to test, but the lightsaber has become the biggest source of this issue , now I can get 5 melee kills back to back, no matter if its uncharged or charged or consecration, or even with finishers (finishers had always worked 100% of the time before Renegade to stack Burning Fist x5 never failed (Wormgod exotic) and i got over 13khours in game so i know a Little bit about ). If im playing with 2 teammates using lightsaber and spreading unravel everywhere , NONE OF MY MELEE KILLS WILL BE COUNTED AS MELEE KILLS and when i say none ITS NONE. How its possible?What I mean by "it doesn't count towards melee kills" is that perks like Facet of Blessing, Knockout, Hands On, Burning Fist (Wormgod exotic), Heavy Handed, all those perks which normally activate after a melee kill do not activate at all. On top of that, for a reason I don't know, For years already there are a few types of enemies in the game, specific enemies like for example : any Knights that doesn't own an elemental shield at base , that will never count as a melee kill or grenade ot what ever, probably don't count as a frag at all.
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  • Edited by •=•╬▅▆▇◤: 1/15/2026 9:57:30 PM
    Look like no1 at bungie want to address this issue lolll thats crazy 🤣🤣🤣 why there no mod asking me to upload a video showing this bug?? Hello bungie I know perfectly well why you're not saying anything lolll, it's not something that can be fixed with a snap of the fingers, is it???

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  • By the way the enhanced part of one two punch (hit target with "NEARLY" every pellet) on spread shot hand cannon isn't working, u need to hit with every pellet to activate the perk.

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