Titan:
Consume your barricade to gain woven mail and a buff — while this buff is active, your strand abilities have an ‘echo’ effect that targets other nearby combatants. This effect will prioritise other targets, though it will attack the main target if there are no other nearby combatants. Lasts 10-15 sec, damage of the echoes scales based on the original ability’s damage. 2 fragments.
You’re a berserker, your job is to rip through enemy forces, not to stay stationary.
Hunter:
Using your dodge/dive causes you to enter the weave and become ‘invisible’ to combatants. Lasts 8 seconds. While you are in the weave, you can go behind an enemy to backstab them, dealing massive damage and re-entering the weave on a successful kill. Can be cancelled by dodging again. If the target is not killed by the backstab, the enemy will be severed, marked and you will deal increased damage to them for a long duration.
Class ability cooldown will be slightly increased when this aspect is equipped (like bleak watcher). 2 fragments.
You’re a hunter. An assassin. Your attacks are lethal and instant, and hunters thrive in the backline of their enemies.
Warlock:
Perched threadlings will no longer pursue enemies. Once you have reached 5 perched threadlings, a strand entity is created near you. For every perched threadling created after this, your entity will restore health and gain increasing power and size. 1 fragment.
This builds into the idea of being a summoner. Instead of commanding an army, you have created a behemoth.
“Behold, my ridiculous creation!”
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