I’m not talking 2 more, I’m talking 15-20 more. With the amount of builds in the game, I want to be able to keep at least 3 from each subclass (Including kinetic-oriented builds, such as poison/melee).
I’ve seen games with simpler buildcrafting with 200+ loadout slots.
It’s just irritating to have to delete and remake a build whenever I want to use a specific build, it goes completely against why the ‘loadout’ system was implemented to begin with.
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We would need to axe the current inventory system or greatly expand it, as it is you'd be constantly putting stuff in the vault to make room for your next load out.