I’m not talking 2 more, I’m talking 15-20 more. With the amount of builds in the game, I want to be able to keep at least 3 from each subclass (Including kinetic-oriented builds, such as poison/melee).
I’ve seen games with simpler buildcrafting with 200+ loadout slots.
It’s just irritating to have to delete and remake a build whenever I want to use a specific build, it goes completely against why the ‘loadout’ system was implemented to begin with.
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1 ReplyI wish we could name the damn loadouts in game. Or have it show stat distribution. DIM for the win I guess.