I’m not talking 2 more, I’m talking 15-20 more. With the amount of builds in the game, I want to be able to keep at least 3 from each subclass (Including kinetic-oriented builds, such as poison/melee).
I’ve seen games with simpler buildcrafting with 200+ loadout slots.
It’s just irritating to have to delete and remake a build whenever I want to use a specific build, it goes completely against why the ‘loadout’ system was implemented to begin with.
-
10 RepliesFor those of us without a PhD in build-crafting, a quick-fix ‘best build’ button based on the mission or quest or activity about to be undertaken would be a great QoL change. The ‘best build’ will compile armour / mods / weapon options - sourced from one’s vault; and will only apply for the duration of said mission or quest or activity…and, once completed or exited, will revert back to the original build. For this old ‘vanilla’ tortoise - K.I.S.S. is the norm. Keep It Simple, Sir. 👈 That is all. Ease Springs! 🖖👻