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Edited by MikeyDangles: 11/25/2025 7:27:07 PM
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Abilities Tuning Article very Disappointing from Titan POV

After reading it...seems like Titans are just an afterthought. I get that Tcrash and Storm's Keep are strong and that Titans do have decent build variety. But that doesn't cover the fact that there are some legitimate issues with the class; particularly with PvP (Titans consistently bring up the rear in Trials class %). [b]EDIT[/b] based on some of the replies, quite obvious people are missing the fact that a decent portion of this post refers to PvP where there is so much opportunity to help things like Strand and Solar that are routinely at the bottom of the PvP Trials pick rate and effectiveness and Bungie doesn't seem interested in looking at that. Going through the changes: [b]SOLAR[/b] - Hammer Throw (Melee) Impact damage now increases with range. Alright cool. Indirect Buff to Melas Panoplia. Could we get some info on how much this increases damage though? The main issue with Solar Titan right now is it needs a 4th Aspect. An Aspect that hopefully helps its PvP performance (it's consistently under 2% usage in Trials). Subclass is fine in PvE though. [b]VOID[/b] - Sentinel Shield (Super) Standing behind the shield now periodically reloads all weapons every 2.5 seconds. Now grants Void Overshield to allies behind the shield. Damage bonus while behind shield reduced from [b]40% to 25%[/b]. Blocking attacks now extends Super lifetime. Blocking attacks and protecting allies now charges Shield Throw damage. I was hyped for this change until I saw the damage bonus nerf....why? Banner Shield already requires losing 1 player for DPS. Maybe the buffs will end up offsetting this but I don't see how players will ever adopt this over Well of Radiance for DPS strats. Again though, can we get some numbers for the Shield Throw damage? Void Titan is overall fine otherwise imo. Bungie said Bubble will be getting a buff at some point so looking forward to that. I would have liked to see the PvP damage increase vs Void Barricade be removed but whatevs. [b]EDIT[/b] Bungie confirmed in livestream that the shield toss will hit like a tcrash...so that's pretty cool. Might actually be a debate between running Sheild vs Well [b]ARC[/b] -Fists of Havoc (Super) Light attacks now increase the next heavy attack’s damage. Again...lol... can we get some numbers? Unless the damage boost is insane, I don't really see this being used. What would have actually helped is moving Fists of Havoc to a faster cooldown tier. [b]STASIS[/b] - Howl of the Storm (Aspect) When used during Super, increased Super energy cost from 5% to 15%. Idk how the Strand Hunter super gets a Damage Resistance buff but Glacial Quake isn't?? Glacial Quake might actually be the worst pvp super in the game. I'm baffled how it hasn't caught some sort of DR or cooldown buff. It's sorely needed. Though straight up brand new Stasis supers for all classes is sorely needed. Behemoth is kinda at a point where it just needs a new super that isn't melee. [b]STRAND[/b] - Banner of War (Aspect) Melee damage bonus against players now scales with stacks instead of always being at full strength. Note: Unarmed melee can now one-shot players at two stacks with 200 melee stat or at three stacks with base stats. ....this class pulled a 1.3% pick rate in Trials last weekend....and the only thing you do is nerf it? LOL I feel like y'all could have at least found something to buff on it. Strand Titan overall though is solid in PvE. And in PvP, I've only ever gotten it to work with pairing Drengr's Lash with Arbor Warden...which is getting buffed so maybe I'll have to try that again. Overall, the only exciting change is the range Throwing Hammer damage. Very disappointed going into an Expansion and the class isn't getting any more interesting. Not sure what's coming with Shadow and Order but here's my priority list for Titans: 1. [b]4th Solar Aspect[/b] that leans PvP focused 1. (this is tied) [b]New Stasis Super[/b]. A super that's Ranged DPS or Support. If Glacial Quake never gets buffed, then this new super should try to be decent in PvP 2. [b]Bubble BUFF[/b]. Give teams a reason bring the OG support super into Contest Raids/Dungeons 3. [b]Glacial Quake PvP BUFF[/b]. 5 years ago this Super was awesome in PvP. Now it's really easy to hit and really squishy. It needs its DR back. A cooldown buff would be nice too. 4. [b]New Passive(s) for Titan[/b]. Existing Passives for Titan are boring and pale in comparison to new passives that other classes recently got. Would like to see Flinch Resist, DR, AoE DR, and/or Shield Capacity to be looked as options for Passives. 5. An effort to [b]buff Strand Titan performance in PvP[/b] Bit of a long post. Anyone made it to the end, thanks for reading.

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  • Titans are currently in a good spot..take a look at LFG posts for Ultimate Conquest Avalon..if you're not running Titan you're not running meta..

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    • Can’t wait for the world where hunters will get overshields simply from existing. Lol.

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      • Ill have sympathy when I stop seeing oNlY TiTaNs on every other fireteam finder post.

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        • Edited by Spectra: 11/25/2025 7:43:14 AM
          Behemoth super is actually really strong in the right hands. I’ve seen players constantly get 3+ kills with it.

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          • Oh stop the bull...titans have been by and far the most powerful class in the game for over a year. Y'all still got plenty of buffs and the one nerf won't mean jack shhht. If anything, you should be happy that you can replace the well bishes as the ursa bishes.

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            • Only people who think Titans are underpowered in PVP are Titans

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            • Edited by jhermannITJ: 11/25/2025 3:45:54 AM
              Seriously... before almost every update the Titan storm clouds move in... Filled with their tears 😭. Every time they're wrong... like a child that doesn't know what they're crying about. There's one nerf, ONLY in your super... and it will still be great.

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              • Titan main here. It's fine. Titan didn't need much help.

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                • Hunters believe they’re nerfed if they’re not op.

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                  • NO ONE needs pvp buffs. Literally NO ONE. PVP is already ability simulator as it is. Stasis Titan needs a buff? Really? It's already the BEST roaming melee super in the game and second best is Strand TITAN. ALL abilities should get a NERF to their uptime. Maybe I'm alone on this, but a LOOTER/SHOOTER should actually involve SHOOTING so that the LOOTING has some value.

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                  • Idk what game you've been playing, cus titans have been at the top of the food chain for quite a while now. They don't need more buffs.

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                    • Lol, behemoth super is bad? Have you used it? It’s the fastest super in the game next to dawnblade (and easier to kill with imo) and wins almost every super 1v1 due to freeze.

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                      • Whenever I’m playing PvP I always see titans the most, most often using solar

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                        • Prismatic Titans are the undisputed best class in PvP. Hunters get all the hate because they're played by the most players and are overrepresented, and high skill players consistently place Solar Warlocks at or near the top for their mobility and approach options alone. The nerf to Howl of the Storm when used during an active Super is a PvE nerf. It output a crazy amount of total damage because of how much you could spam it. Titans didn't get much comparatively because overall they needed the least help. That's how it feels to be at the top, guy.

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                        • 🤨

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                        • ok, everyone point and laugh

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                          • Tbh, Titan are already quite good in PvE I don’t think there was much to touch except void that was lagging behind.

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                            • I'm hoping that the Titan changes are a lot more appealing and stronger than they are in game than they are on paper. It feels like hunters got incredible ability changes, warlocks got good armor changes, and then bungie's like "cool jetpack for titans? Twilight garrison 2.0?" And called it a day.

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                              • Disappointing in total. Abilities are great, IF, and that is a BIG IF, you have the build to support the abilities. If not your still screwed.

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                              • Warlocks and titans get shafted in pvp compared to hunters. Both classes need buffs.

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                              • Still no buff to Hammer of Sol is asinine. Literally no reason to run that super on Solar or Prismatic

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                              • Honestly, I'd say give it time. I do agree that the Titan changes seems feels like it's lacking, but it feels like their buffing things in a certain order. Remember, with the Edge of Fate update Warlock wasn't really in a good spot compared to the other two. They did sprinkle in some minor changes to other classes but they were focused on Warlock. Now they seem to focusing on Hunters. The changes they've gotten as been needed for awhile. I'm not saying Hunters were terrible, but I did find it strange that they had to do extra stuff to keep up in terms of damage. Primarily because their Supers are lacking in terms of damage. My hopes is that these changes will bring Warlock and Hunter's DPS output up to par with Titan. When they've finished with Hunter, I honestly believe that the most major change you'll see to Titan is Void Titan with some love sprinkled into Solar. After those changes, regarding to abilities. I believe they should finish off sub classes that are missing supers, aspects, and some melees. Personally, I'd love for them to give each subclass a roaming super, one-and-done super, and a supportive super.

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                                • Before people keep saying Titans are at the top since Ash and Iron Warlocks have won on all but 1 spot which is boss dps. And either theyll be on par or surpass Titans come Renegades. So to those saying Titans dont deserve buffs you're also saying Warlocks dont deserve buffs.

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                                  • Banner of war change is garbage, some dev got butthurt by a certain pvp build

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                                    • Edited by Xx_Squuiisshhyy_xX: 11/24/2025 10:32:34 PM
                                      I was hoping for a burning maul buff tbh too, especially when paired with the exotic…..be nice to have a super that can match t-crash for damage…only time I ever used it is when the artifact was solar. Bubble just needs a complete rework tbh and hopefully they can make it viable to use in end game content again. I feel the other two classes got a W whereas titans got a meh.

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                                    • All I say as a non titan main Fist of havoc should have got more love then that and had similar effort to what they did to warlock nova warp maybe add *Instantaneous trigger bolt cast around the Titan on light melee hits *Send out waves of thunder strikes on heavy attacks "similar to what savathun does"

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