Let me start with a few caveats. I’ve never been a fan of gate-keeping or elitism. I want everyone to feel like their time is rewarded and I want the game to have content for every type of gamer—whether you’re a casual who plays to de-stress, an end-game monster, a Gambit main, or PvP “try hard.”
With all that being said, I don’t think that this event was an elitist’s wet dream as some have suggested. This event ramped up rewards for everyone for merely participating and the [i]only[/i] items locked behind skill were a few minor cosmetics. Yes, there were a lot of bugs and the point system could certainly have been executed better but this was a good event for those with a competitive spirit.
It’s okay to have those. It’s okay to tell the community, “there’s nothing wrong with rewarding high-skilled players once in a while.” No, not [i]everything[/i] should be a sweaty grind. Most of the game should be fun and welcoming for all most of the time. Conversely, you can’t make everything a pillow fight and you can’t always give in to everyone’s whining. It’s okay to tell us, “For just one event, get good! It’s just a damn helmet! You’ll get over it!”
Sincerely, someone who predominantly plays casually and is NOT a “try hard.”
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1 ReplyAgree, I’m a casual, with a bit more time to play lately and I got god rolls for a few weapons I was missing, and the helmet. I might even attempt the emblem. The bugs and the cheaters really sucked but otherwise as you said the top reward are purely cosmetic which is good.