Let me start with a few caveats. I’ve never been a fan of gate-keeping or elitism. I want everyone to feel like their time is rewarded and I want the game to have content for every type of gamer—whether you’re a casual who plays to de-stress, an end-game monster, a Gambit main, or PvP “try hard.”
With all that being said, I don’t think that this event was an elitist’s wet dream as some have suggested. This event ramped up rewards for everyone for merely participating and the [i]only[/i] items locked behind skill were a few minor cosmetics. Yes, there were a lot of bugs and the point system could certainly have been executed better but this was a good event for those with a competitive spirit.
It’s okay to have those. It’s okay to tell the community, “there’s nothing wrong with rewarding high-skilled players once in a while.” No, not [i]everything[/i] should be a sweaty grind. Most of the game should be fun and welcoming for all most of the time. Conversely, you can’t make everything a pillow fight and you can’t always give in to everyone’s whining. It’s okay to tell us, “For just one event, get good! It’s just a damn helmet! You’ll get over it!”
Sincerely, someone who predominantly plays casually and is NOT a “try hard.”
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9 RepliesAs a casual, I've gotten a -blam!- ton of new gear from this event, I'm pretty happy with that. And I got a top ten percent score in Salt Mines, which I'm perhaps more proud of than I ought to be. I can't say I've minded the event, and it's been cool watching the Esoterickks of the world doing their 1% runs. I'll survive without the new hat, it doesn't match any of my fashion loadouts anyway. 😅